THE REGISTER

306 dead · 62 never opened · as of October 2026
enter the graveyard

Every MMO we could confirm closed, as a list. Every stone in the graveyard is here, with its dates, who made it, how it died, its epitaph and the source we checked it against. Click a name and the balloon takes you to its grave.

"Dead" means all official servers are off. Fan-run revivals don't raise a stone; they get a door in the Undercroft. Regional deaths are included and labelled. If nobody recorded the exact day, we didn't make one up.

THE OLD QUARTERborn before the coronation · 33 stones

HABITAT

1986 — 1988 · 2 years
Lucasfilm Games · Quantum Link · social MMO / virtual world
CauseThe service proved too costly to be viable and closed at the end of the pilot run
NoteRan on Commodore 64 via Quantum Link as a pilot; later shrunk into Club Caribe. Source code released 2016, fan revival NeoHabitat.
BelowNeoHabitat · back since 2017 · the door ↓
One of the first graphical online worlds. Avatars could steal, barter and die.

NEVERWINTER NIGHTS (AOL)

Mar 1991 — 19 Jul 1997 · 6 years
Beyond Software · Strategic Simulations · MMORPG
Peak115,000 players near the end; about 2,000 at prime time (Wikipedia)
CauseNot stated; AOL closed it and did not move it to its new World Play service.
NoteGraphical Forgotten Realms MMORPG run on America Online.
AOL's graphical Forgotten Realms, closed after six years.

DARK SUN ONLINE: CRIMSON SANDS

2 Oct 1996 — 1999 · 3 years
Strategic Simulations · Strategic Simulations / Total Entertainment Network · MMORPG
PeakClose to one million player hours, 1996 to Dec 1997 (Wikipedia, citing TEN)
CauseTEN was dismantled in 1998 and the game lacked the userbase and engine to attract another publisher (claim unsourced on Wikipedia).
NoteEarly AD&D licensed online RPG on the TEN service.
An early Athas for the internet, it outlived its network by about a year.

ALIENS ONLINE

16 Apr 1998 — 2000 · 2 years
Mythic Entertainment / Kesmai · Fox Interactive · MMOFPS
CauseOnline play ended after the GameStorm network was sold to Electronic Arts.
NoteRan on the GameStorm network.
Marines and xenomorphs hunted each other online until the network itself was sold.

ISLAND OF KESMAI

15 Dec 1985 — 2000 · 15 years
Kesmai · CompuServe · MUD / early MMORPG
PeakUp to 100 simultaneous players (Wikipedia)
CauseElectronic Arts bought Kesmai in 1999 and closed the business in 2000
NoteLaunch date per co-creator Kelton Flinn's recollection. EA bought Kesmai in 1999 and announced shutdown of most Kesmai games in May 2000.
Cost $6 an hour at 300 baud. Processed one command every ten seconds.

DRAGON'S GATE

1990 — 2007 · 17 years
Adventures Unlimited Software Inc. · GEnie / AOL / Mythic Realms · MUD / text MMO
CauseMythic dropped it in 2006; the volunteer-run server went offline about a year later after a lightning storm damaged the equipment.
NoteOpened on GEnie in spring 1990; later run as a free game by Darrin Hyrup.
Seventeen years of text adventure, finished off by a lightning storm.

THE SIMS ONLINE

17 Dec 2002 — 1 Aug 2008 · 6 years
Maxis · Electronic Arts · social MMO / virtual world
Peak~105,000 subscribers at peak in 2003 (Wikipedia, citing Bruce Woodcock / MMOGChart)
CauseRenamed EA-Land in its final months. Closed anyway.
NoteRebranded free-to-play as EA-Land in 2008, then closed weeks later; fan reimplementation FreeSO ran 2017-2024 with EA approval
BelowFreeSO · came back, and closed again · the door ↓
Sul sul.

RF ONLINE

Aug 2004 — 9 Nov 2008 · 4 years
CCR · Codemasters Online Gaming (NA/EU 2006-2008); CCR International; later GamesCampus (NA relaunch) · MMORPG (sci-fi)
CauseCodemasters licence expiration
NoteCodemasters' NA/EU service closed 9 Nov 2008 on licence expiry; CCR later self-hosted and GamesCampus relaunched a NA service in 2012; the game continues in Asia
BelowRF Altruism (and many others) · back since · the door ↓
Codemasters' Western RF Online lasted under three years.

SHADOWBANE

25 Mar 2003 — 1 Jul 2009 · 6 years
Wolfpack Studios (2003-2006) / Stray Bullet Games (2006-2009) · Ubisoft · MMORPG (PvP)
PeakSold over 120,000 units by end of March 2003 (Wikipedia, citing Multiplayer.it)
CausePlayer-run cities, player-run wars. The last war was with the login server.
NoteNorth American (Ubisoft) service closed 1 Jul 2009; Changyou acquired the IP in 2012 and a Chinese service ran until 28 May 2024 per Wikipedia
BelowShadowbane Emulator (SBEmu, "Magicbane") · World of Shadowbane (Changyou) · back since · the door ↓
Here lies a world that let you burn it down.

RUBIES OF EVENTIDE

2 Jun 2003 — Aug 2009 · 6 years
Mnemosyne LLC / CyberWarrior Inc. · Mnemosyne LLC · MMORPG
CauseLow subscription rates from launch; survived on donations after 2004 and closed in August 2009
A small-studio MMO that nearly died in 2003 and finally closed in 2009.

TWELVE SKY

2004 — 30 Apr 2010 · 6 years
GigasSoft (later Alt1) / BEGA Games · Aeria Games (English) · MMORPG (martial arts PvP)
CauseNot stated on Wikipedia
NoteDied = Aeria Games' English service closure; status of the Korean original not confirmed on Wikipedia; succeeded by Twelve Sky 2
Aeria's faction-war import, retired for its sequel in 2010.

LINEAGE

3 Sep 1998 — 29 Jun 2011 · 13 years
NCsoft · MMORPG
PeakMore than 3,000,000 subscribers at one point (Wikipedia, citing MMOGChart); just under 1,000,000 active subscriptions as of April 2008 (NCsoft earnings release)
CausePoor subscription revenue in the West (Wikipedia, uncited)
NoteWestern (North American) servers closed 29 Jun 2011; the game remains live in South Korea
Korea's first MMO giant; its North American servers closed in 2011.

THE LEGEND OF MIR 3

Oct 2004 — Feb 2012 · 8 years
WeMade Entertainment · WeMade Entertainment / Shanda and others · MMORPG
PeakPeak 750,000 concurrent users; 120 million registered (Wikipedia)
CauseNot stated
NoteSequel to Legend of Mir 2.
Guinness counted 750,000 online at once. Closed in 2012.

INFANTRY ONLINE

1999 — Mar 2012 · 13 years
Harmless Games LLC · Brainscan Interactive; acquired by Sony Online Entertainment (2000) · 2D MMO shooter
CauseNot stated; SOE took the game offline at the end of March 2012
NoteCommunity relaunched it independently as Free Infantry after SOE's shutdown
BelowFree Infantry · back since 2012 · the door ↓
SubSpace's spiritual successor, dropped by SOE in 2012.

EVERQUEST ONLINE ADVENTURES

11 Feb 2003 — 29 Mar 2012 · 9 years
Sony Online Entertainment · Sony Online Entertainment (NA) / Sony Computer Entertainment (PAL) · MMORPG (console, PS2)
CauseClosed by SOE in 2012 ('It's Time to Bid a Fond Farewell'); no reason recorded on Wikipedia
BelowProject: Return Home · being built · the door ↓
The PlayStation 2's EverQuest, retired after nine years.

X-WARS

2002 — Apr 2012 · 10 years
Sebastian Lagemann, Nils Mitoussis · Gamigo, Gameforge, Mediatainment · browser MMO strategy
CauseNot stated
NoteGerman browser space strategy game.
A ten-year browser war that ended in April 2012.

THE LEGEND OF MIR 2

2001 — 14 May 2012 · 11 years
WeMade Entertainment / ActozSoft · Gamepot (NA) / Game Network (EU) · MMORPG
PeakOver 250,000 simultaneous users in China (Wikipedia)
CauseNot stated; EU publisher cited subscription revenue falling from 178,000 to 32,000 euros a year
NoteWestern services only: Europe closed March 31, 2009 after 8 years; North America closed May 14, 2012. Game continues in Asia.
China's biggest MMO of 2002. The West let it go twice.

SURVIVAL PROJECT

17 Feb 2003 — 24 Feb 2013 · 10 years
I.O. Entertainment · HanbitSoft · MMORPG
CauseNot stated
NoteInternational servers closed 2004-10-31; Malaysian English servers 2007-03-31; Korean server last to close.
A 2D action world that outlived its own international servers by nine years.

TOONTOWN ONLINE

2 Jun 2003 — 19 Sep 2013 · 10 years
Disney's Virtual Reality Studio / Schell Games · The Walt Disney Company (Disney Online) · kids MMORPG
CauseDisney closed it to focus on other things. The Cogs won.
NoteFan revival Toontown Rewritten is unofficial
BelowToontown Rewritten · Toontown: Corporate Clash · back since 2013 · the door ↓
The kids who played here are thirty now.

TRICKSTER ONLINE

10 Apr 2003 — 28 Jan 2014 · 11 years
Ntreev Soft · Ntreev Soft (KR, NA); Gamepot; Gamigo; others · MMORPG (2D anime)
CauseNot stated on Wikipedia
NoteNorth American English service 23 Feb 2007 - 27 Feb 2013; Korea closed 18 Jan 2014; last official server (Japan) closed 28 Jan 2014
All official Trickster servers were gone by 28 January 2014.

MANKIND

Dec 1998 — Dec 2015 · 17 years
Vibes Online Gaming; later O2 Online Entertainment, Quantex · Cryo Interactive; later O2 Online Entertainment · MMORTS
PeakBarely 3,000 active accounts in May 2003, per an O2OE spokesman (Wikipedia)
CauseNot stated
NoteOfficial claims of 145,000 to 200,000 players likely counted inactive and trial accounts.
A real-time strategy galaxy that ran for seventeen years.

PLANETSIDE

20 May 2003 — 1 Jul 2016 · 13 years
Sony Online Entertainment · Sony Online Entertainment / Daybreak Game Company · MMOFPS
PeakGuinness World Record for most players in an online FPS battle (Wikipedia, citing Game Rant / PC Gamer)
CauseNot stated on Wikipedia; closed by Daybreak
BelowPSForever · back since 2017 · the door ↓
The first MMOFPS, retired after thirteen years in 2016.

ASHERON'S CALL

2 Nov 1999 — 31 Jan 2017 · 18 years
Turbine Entertainment Software · Microsoft (1999-2004) / Turbine (2004-2010) / Warner Bros. Interactive (2010-2017) · MMORPG
Peak~120,000 accounts at peak in early 2002 (Wikipedia, citing MMOGChart)
CauseOlder than the Old King. EverQuest's sibling. The players tried to buy it, to keep it alive. They couldn't.
BelowACEmulator (ACE) · GDLEnhanced · back since 2018 · the door ↓
Servers went down at noon. On a Tuesday.

RAGNAROK ONLINE (EUROPE)

31 Aug 2002 — 25 May 2018 · 16 years
Gravity · MMORPG
CauseNot explicitly stated; closed the day the EU's GDPR took effect.
NoteRegional: European service closed (CIS excluded); the game continues in Korea, North America and elsewhere. Launch date is Korea.
Europe's Poring fields closed the day GDPR arrived.

RUNESCAPE CLASSIC

4 Jan 2001 — 6 Aug 2018 · 17 years
Jagex (Andrew and Paul Gower) · Jagex · MMORPG (legacy version)
CauseAccumulating bugs and an engine incompatible with modern support tools
NoteRuneScape (2004 engine onward) remains live; only the 2001 Classic servers closed
BelowOpen RSC (and the older private-server scene) · back since 2018 · the door ↓
The original 2001 RuneScape, kept online for members until 2018.

FEDERATION II

10 Jan 1988 — 1 Oct 2018 · 30 years
Interactive Broadcasting (IBGames) · Compunet / GEnie / AOL / independent · MUD / text MMO
CauseOfficial servers closed after 30 years; no specific reason given.
NoteOfficial servers closed in 2018; a volunteer Community Edition preserves the codebase.
A text-based space trading empire that ran for thirty years.

RAN ONLINE

20 Apr 2004 — 30 Jun 2021 · 17 years
Min Communications · GameSamba (North America) · MMORPG
CauseNot stated
NoteOfficial closure announced 2019-08-12; Wavegame's Southeast Asian New RAN Online shut 2021-06-30. Private servers since.
Campus brawls of the Philippines, closed for good in 2021.

PANGYA

2004 — 30 Apr 2024 · 20 years
Ntreev Soft · GameFactory, SG Interactive, Gamepot and others (regional) · MMO sports (golf)
CauseNot stated
NoteNorth America closed 2016-12-12; Korea 2016; Japan 2017; Thailand was the last official server.
The last official tee time was in Thailand.

SHADOW ROWborn and buried in his reign · 74 stones

SEED

2 May 2006 — Sep 2006 · under a year
Runestone Game Development · MMORPG (sci-fi, non-combat)
CauseRunestone failed to secure a publisher partnership, ran out of money and filed for bankruptcy in Aarhus
A Danish MMO without combat; bankrupt five months after launch.

SPACE COWBOY ONLINE

26 May 2006 — 26 Dec 2007 · 1 year
MasangSoft · gPotato (Gravity) · MMO space shooter
CauseNot stated
NoteRegional closure: North American service ended; the game continued as Ace Online / AirRivals elsewhere.
The cowboys rode out of North America after 19 months.

DARK AND LIGHT

5 Jun 2006 — 2008 · 2 years
NPCube · Farlan Entertainment · MMORPG
CauseServers went offline in 2008 without an official announcement, ostensibly amid litigation with VWORLD
Promised 15,000 square miles; faded offline in 2008 without a word.

FURY

16 Oct 2007 — Oct 2008 · 1 year
Auran · Gamecock Media Group · MMO PvP arena RPG
CauseAuran laid off all staff within two months of launch; servers closed before a rescue plan could be implemented
An Australian PvP MMO that outlived its own studio by less than a year.

LIVELY

8 Jul 2008 — 31 Dec 2008 · under a year
Google · social MMO / virtual world
PeakUp to 20 people per room (Wikipedia)
CauseGoogle chose to focus resources on its core search, ads and apps business
NoteBrowser-embeddable 3D chat rooms; a Google 20 percent project.
Google's virtual world. It lived four and a half months.

HELLGATE: LONDON

31 Oct 2007 — 31 Jan 2009 · 2 years
Flagship Studios · Namco Bandai Games / Electronic Arts · online action RPG with persistent hubs
PeakSold almost one million copies (Wikipedia, citing Edge)
CauseLaunched on Halloween. Flagship Studios folded within the year. It came back later, elsewhere, as something smaller.
NoteNA/EU servers went dark at 00:00 CST 1 Feb 2009 (announced for 31 Jan 2009). HanbitSoft relaunched it in South Korea (free-to-play by 2011); T3Fun's English 'Hellgate Global' ran until Jan 2016; 2018 Steam re-release is single-player
BelowLondon 2038 · back since 2017 · the door ↓
Resurrected. Briefly. Not here.

GHOST ONLINE

30 Dec 2006 — 3 Jun 2009 · 3 years
Netgame (MGAME USA) · MGame / Netgame · MMORPG
CauseUS service was not producing enough revenue
NoteUS service closure; most regions also closed. Re-released in Korea as Soul Saver Online in 2012, which continues there.
A side-scrolling ghost world. The US servers became ghosts in 2009.

THE MATRIX ONLINE

22 Mar 2005 — 31 Jul 2009 · 4 years
Monolith Productions (later Sony Online Entertainment) · Sega / Warner Bros. Interactive Entertainment; sold to Sony Online Entertainment in June 2005 · MMORPG
PeakFewer than 500 active players at closure (Wikipedia, citing Polygon, 2013); 43,000 US copies sold through April 2005 (Variety)
CauseYou could be in the Matrix. By the end, fewer than five hundred people were in the Matrix.
BelowMXOEmu · Hardline Dreams · being built · the door ↓
I like to think they all knew each other. By name.

GOPETS

4 Aug 2005 — 8 Nov 2009 · 4 years
GoPets Ltd. · social MMO / virtual world
CauseSold to Zynga in November 2009 and immediately closed to make way for PetVille
NoteSeoul-based virtual pet community; spawned a Konami DS game.
Bought on a Friday, closed for a Facebook farm of pets.

DUNGEON RUNNERS

May 2007 — 1 Jan 2010 · 3 years
NCsoft (Austin) · NCsoft · MMORPG (action, comedic)
Cause'The game just isn't profitable' (Stephen Nichols); NCsoft refocused on big-budget MMOs
NCsoft's free-to-play loot parody, switched off on New Year's Day 2010.

THE CHRONICLES OF SPELLBORN

27 Nov 2008 — Aug 2010 · 2 years
Spellborn International · Frogster Interactive / Mindscape (EU) / Acclaim Games (NA) · MMORPG
CauseDeveloper bankrupt June 2009; Acclaim's planned free-to-play relaunch never shipped; servers closed August 2010
BelowSpellborn Reborn · back since 2019 · the door ↓
A Dutch MMO with a cult following, bankrupt seven months after launch.

EXTEEL

4 Dec 2007 — 1 Sep 2010 · 3 years
NCsoft (E&G Studios) · NCsoft · MMO third-person mech shooter
CauseLack of financially stable income (Wikipedia, uncited); all international servers permanently shut down
NCsoft's mech shooter; all servers off 1 September 2010.

DIZZYWOOD

Nov 2007 — 31 Dec 2010 · 3 years
Rocket Paper Scissors, LLC · social MMO / virtual world
PeakOver 400,000 monthly global visitors (Wikipedia)
CauseNot stated
NoteChildren's virtual world with quests; reportedly lingered in the US until Jan 12, 2011.
A treehouse world for kids that closed on New Year's Eve.

ROMA VICTOR

14 Jul 2006 — Jan 2011 · 5 years
RedBedlam · MMORPG (historical)
CauseRedBedlam shut the game down in January 2011 without prior announcement; no reason recorded on Wikipedia
Roman Britain, built in Brighton; closed without warning in 2011.

FAUNASPHERE

Aug 2009 — 15 Mar 2011 · 2 years
Big Fish Games · browser MMO (casual, creature-raising)
Cause'Unsustainable use of resources to maintain the game' (Big Fish, Feb 2011)
Big Fish's gentle browser MMO, closed after nineteen months.

YOGURTING

10 May 2005 — 29 Mar 2011 · 6 years
NTIX Soft · GungHo · MMORPG
CauseNot stated
NoteKorea closed 2007-02-27, Japan 2010-05, Thailand 2011-03-29.
Began as an episodic school game, ended as a closed one.

LEGENDS OF ZORK

1 Apr 2009 — 31 May 2011 · 2 years
Jolt Online Gaming · browser MMO
CauseNot stated; Jolt killed it without warning
NoteBrowser game set in the Zork universe.
Launched on April Fools' Day. Eaten by a grue without notice.

ASDA STORY

2008 — 1 Aug 2011 · 3 years
MaxOn Soft · GamesCampus (NA) / mGame (KR) · MMORPG
CauseNot stated
NoteDate is the closure of the North American GamesCampus service; status elsewhere not covered.
Its North American story ended in the summer of 2011.

DREAMLORDS

15 Feb 2007 — 28 Sep 2011 · 4 years
Lockpick Entertainment · Lockpick / Paradox Interactive / Gamigo (DE) / Aeria Games (NA) / Akella (RU) · MMORTS
CauseNot stated on Wikipedia
NoteDreamlords: The Reawakening closed 2 Nov 2010; the Resurrection version launched 11 Mar 2011 and closed 28 Sep 2011
A Swedish MMORTS that was relaunched twice and closed in 2011.

EARTH ETERNAL

7 Oct 2009 — 24 Nov 2011 · 2 years
Outblaze (formerly Turnout Ventures) · Sparkplay Media; later Sankando Corporation · MMORPG (browser, free-to-play)
CauseSparkplay Media ran out of money (servers cut for non-payment to the ISP); the Reborn relaunch was then cancelled indefinitely
NoteOriginal North American service shut down 31 Aug 2010 when Sparkplay ran out of funds; relaunched by Sankando as Earth Eternal Reborn in 2011 and closed 24 Nov 2011 at 9pm EST
BelowTerra Aeterna · being built · the door ↓
An anthropomorphic-animal MMO whose host pulled the plug for unpaid bills.

WONDERKING ONLINE

19 Feb 2007 — Dec 2011 · 4 years
ToWinGames · Toz Game (KR), GameHeart (JP), Ignited Games (NA) · MMORPG
CauseLegal problems blocking new content, plus large numbers of hackers and exploiters.
NoteClosure announced by Ignited Games, which ran the North American version.
Undone by lawyers and hackers in the same month.

YS ONLINE

4 Jul 2007 — 1 Oct 2012 · 5 years
CJ Internet · MMORPG
CauseEurope: Key2Play's mismanagement, closure and a declining playerbase. Korea: not stated.
NoteEuropean (English) service closed November 2009 with publisher Key2Play; Korean server closed last.
Its only English home closed when its publisher did.

DARKFALL

25 Feb 2009 — 15 Nov 2012 · 3 years
Aventurine SA · Audiovisual Enterprises SA (EU) / Aventurine (NA) · MMORPG (sandbox PvP)
CauseFull loot, full PvP, and a sequel that replaced it. The sequel is also here somewhere.
NoteSucceeded by Darkfall Unholy Wars (2013-2016). Licensed revivals of the original: Rise of Agon (5 May 2017) and New Dawn (26 Jan 2018)
BelowDarkfall: Rise of Agon (and New Dawn) · back since 2017 · the door ↓
Everything you carried, someone else has now.

PRISTON TALE II

Feb 2008 — 2013 · 5 years
Not stated · Yedang Online · MMORPG
CauseNot stated
NoteKorean release February 2008. English server closed by March 2013; Korean service status not stated.
The sequel's English realm closed by spring 2013.

SOUL OF THE ULTIMATE NATION

2007 — 3 Jul 2013 · 6 years
Webzen · Webzen (global); ijji/NHN (NA); The9 (CN); GameOn (JP) · MMORPG (action)
PeakRanked among the top 10 games in Korean internet cafes (Wikipedia, citing Gametrics)
CauseLack of players (per cited MMO Culture headline)
NoteWikipedia's 3 Jul 2013 closure does not specify region; a Korean relaunch was announced for 2019 (unconfirmed)
Webzen's Unreal-engine hack-and-slash MMO, closed in 2013.

TENVI

2008 — 6 Aug 2013 · 5 years
Neowiz Symmetric Space · Pmang, TooniLand, Nexon (JP) · MMORPG
CauseNot stated
NotePmang ended service 2012-07-24; relaunched as TenviXtreme on TooniLand, which ended 2013-08-06.
Shut down, revived as Xtreme, shut down again.

PRIUS ONLINE

2008 — Dec 2013 · 5 years
CJI · Wasabii Netmarble · MMORPG
CauseNot stated
NoteKorea launch 2008; gPotato's international service closed March 2012; Korea closed December 2013.
An anima companion in every hand, until 2013.

ARCHLORD

Mar 2005 — 1 Jan 2014 · 9 years
NHN Corporation / Codemasters Online Gaming · Codemasters (NA/EU 2006-2009) / Webzen (global 2009-2014) · MMORPG
CauseCodemasters licence lapse (2009); Webzen termination of service (2014), reason not stated
NoteCodemasters failed to renew its NHN licence and handed NA/EU players to Webzen in Oct 2009; Webzen terminated service 1 Jan 2014
BelowArchonia · Justac · World of Chantra · Custom-ArchLord · back since · the door ↓
The MMO where one player could become the world's ArchLord.

VANGUARD: SAGA OF HEROES

30 Jan 2007 — 31 Jul 2014 · 7 years
Sigil Games Online / Sony Online Entertainment · Sony Online Entertainment · MMORPG
Peak~130,000 active subscriptions estimated shortly after launch, falling to ~40,000 (Wikipedia, citing an ex-Sigil interview and MMOGChart)
CauseBuilt by the man who built EverQuest. Buried a few streets over from his first child's rivals.
BelowVGOEmulator · being built · the door ↓
The saga ran out of heroes.

PETPET PARK

Oct 2008 — 18 Sep 2014 · 6 years
Neopets; Nickelodeon Kids & Family Virtual Worlds Group · Neopets · social MMO / virtual world
CauseNot stated
NoteClosure announced 2014-09-09, the year JumpStart acquired Neopets.
The Neopets' pets had a park, for six years.

PLAYSTATION HOME

11 Dec 2008 — 31 Mar 2015 · 7 years
London Studio · Sony Computer Entertainment · social MMO / virtual world
Peak41 million users over its lifetime (Wikipedia)
CauseNot stated
NoteLaunch date is the open beta; Home never left beta. Closed worldwide.
BelowDestination Home · PSONE · being built · the door ↓
Forty-one million visitors; the lights went out worldwide.

SODIUM

17 Dec 2009 — 31 Mar 2015 · 6 years
Outso · Lockwood Publishing · MMO (PlayStation Home)
CauseClosed with the PlayStation Home platform it ran on.
NoteRan inside PlayStation Home; closed when Home shut down. No new content after November 2014.
Lived inside PlayStation Home and went down with it.

FACE OF MANKIND

27 Mar 2006 — 31 Aug 2015 · 9 years
Duplex Systems / Nexeon Technologies · Ojom (to 2007) / Nexeon Technologies · MMORPG (sci-fi, player-run factions)
CauseAnnounced 13 Jul 2015 that the game would cease operations on 31 Aug 2015; 2007 DDoS attacks cited as a contributing financial blow
NoteRelaunched 29 Dec 2009 with free/premium accounts; successor build Fall of the Dominion closed 3 Sep 2015
BelowEmpire Rising · back since 2026 · the door ↓
A player-governed sci-fi world that died twice, the last time in 2015.

ETHER SAGA ODYSSEY

1 Jul 2009 — 4 Jan 2016 · 7 years
Beijing Perfect World · Perfect World Entertainment / Arc Games · MMORPG (Journey to the West theme)
CauseNot stated on Wikipedia
NoteClosure applies to Arc Games' international service; status of the Chinese original not covered by Wikipedia
BelowEther Saga Online · back since · the door ↓
Perfect World's cartoon Journey to the West, closed by Arc Games in 2016.

NINE DRAGONS (9DRAGONS)

2008 — 15 Feb 2016 · 8 years
Indy21 · Acclaim Games · MMORPG
CauseNot stated; no warning was given.
NoteLaunch is the English release year (StrategyWiki); service ran over nine years per MMOGames.
A martial-arts world that ended without warning.

DRIFT CITY (US)

5 Sep 2007 — 21 Mar 2016 · 9 years
NPluto · GamesCampus · racing MMO
CauseNot stated
NoteUS server closed 2016 and Japan server 2021; the game remained playable in Korea via Masangsoft.
An open-world racing MMO whose US server reached the finish line.

SHIN MEGAMI TENSEI: IMAGINE

4 Apr 2007 — 24 May 2016 · 9 years
Cave; later GungHo Online Entertainment · Atlus (JP); Aeria Games (2007-2012), Atlus Online (2012-2013), Marvelous USA (2013-2014) in the West · MMORPG
Peak100,000 players within a month of Japanese open beta (Wikipedia, citing 4Gamer.net, 2007)
CauseWest: closure of Marvelous USA's PC department. Japan: 'continued difficulties in giving players a quality experience'
NoteNorth American open beta 31 Dec 2008, Europe 5 Jan 2009; Western service ended 29 Jan 2014; Japan closed 24 May 2016
BelowNew Moon · New Order (ReIMAGINE, closed) · back since · the door ↓
The only Shin Megami Tensei MMO; its demons were dismissed in 2016.

DRAGON OATH

May 2007 — 25 Jul 2016 · 9 years
Changyou.com · Changyou.com / Sohu · MMORPG
CauseNot stated
NoteDate is the closure of the American servers; European servers closed earlier. Chinese service status not covered.
A Chinese wuxia epic whose western servers went dark in 2016.

PANFU

1 Dec 2007 — Nov 2016 · 9 years
Young Internet (later Goodbeans GmbH) · Young Internet · social MMO / virtual world
PeakOver 15 million users in total (Wikipedia)
CauseGoodbeans filed for bankruptcy in 2015; updates stopped in 2014 and it ran until the domain expired.
NoteChildren's virtual world launched in Germany.
BelowPanfu.world / OpenPanfu · a revival was stopped · the door ↓
Left online, unattended, until the domain ran out.

PARALLEL KINGDOM

Oct 2008 — 1 Nov 2016 · 8 years
PerBlue · mobile location-based MMORPG
PeakUser base surpassed 1,000,000 players worldwide in 2011 (Wikipedia, uncited in text)
CauseNot stated; developers said closing was 'an inevitability'
The first location-based mobile MMO, retired in 2016.

HELLO KITTY ONLINE

2009 — 2017 · 8 years
Sanrio Digital / Typhoon Games · Sanrio Digital (NA/EU); Aeria Games (NA, to 2010); regional partners · kids MMORPG
PeakMore than 50,000 closed-beta applications in 2008 (Wikipedia, citing Sanrio Digital blog)
CauseSanrio reportedly stopped supporting the game in 2012 and shifted to mobile; taken offline permanently around 2017
Sanrio's MMO drifted offline around 2017 with no announcement.

CRIMECRAFT

25 Aug 2009 — 31 Aug 2017 · 8 years
Vogster Entertainment · THQ · MMO third-person shooter
CauseNot stated
NotePersistent-world shooter from a Ukrainian studio.
A persistent city of gangs that held its last shootout in 2017.

EMIL CHRONICLE ONLINE

24 Nov 2005 — 31 Aug 2017 · 12 years
Headlock · GungHo Online Entertainment · MMORPG
CauseGungHo cited the impossible task of keeping up with modern players' demands.
NoteLast remaining server was the Japanese one; overseas versions closed earlier.
Its last server closed after almost twelve years of service.

DOMAIN OF HEROES

Oct 2008 — 2 Nov 2017 · 9 years
Tandem Games · browser MMO
CauseOwners announced in Oct 2017 it would be sold or shut down; on Nov 2, 2017 they declared it shut down.
NoteFree-to-play text-based browser MMORPG.
A text-based browser RPG that found no buyer and closed after nine years.

MEEZ

28 Mar 2006 — Dec 2017 · 11 years
Donnerwood Media · social MMO / virtual world
PeakAbout 13 million registered users (Wikipedia)
CauseNot stated; the site went offline with no warning.
NoteDomain expired March 2018.
Thirteen million avatars, gone without a goodbye.

SMALLWORLDS

1 Dec 2008 — 8 Apr 2018 · 10 years
Outsmart Games · social MMO / virtual world
PeakAbout 3.8 million visits in July-August 2012 (Wikipedia)
CauseShrinking audience and financial struggles.
NoteBrowser virtual world from Auckland, New Zealand. Closed at 11:59 PM.
A small world, until the audience got smaller.

JADE DYNASTY

28 May 2007 — 5 Jun 2018 · 11 years
Beijing Perfect World · Perfect World Entertainment (NA) / Perfect World Europe · MMORPG (xianxia)
CauseNot stated on Wikipedia
NoteClosure applies to Perfect World Entertainment's international service announced 1 May 2018; the Chinese original Zhu Xian is operated separately
Perfect World's Zhu Xian for the West, closed in 2018.

FANTAGE

17 Mar 2008 — 30 Jun 2018 · 10 years
Fantage Inc. (Nexon-backed) · Fantage Inc. · kids virtual world
PeakOver 30 million registered users by December 2014 (Wikipedia, citing Fantage official blog); 16 million by Jan 2012 (VentureBeat)
CauseNot stated on Wikipedia
BelowFantage Legacy · a revival was stopped · the door ↓
A thirty-million-user kids' world, closed in 2018.

ZHENGTU

2007 — 26 Dec 2018 · 11 years
Zhengtu Network · MMORPG
Peak1.52 million peak concurrent users in 2008 (Wikipedia)
CauseNot stated
NoteChinese MMORPG; 2.8 million daily active players reported in 2007.
Once held 1.52 million players at the same moment.

WONDERLAND ONLINE (NORTH AMERICA)

2008 — 15 Jan 2019 · 11 years
Chinese Gamer International · IGG · MMORPG
CauseEarlier 2018 closure notice cited lack of updates and an expiring operating license.
NoteRegional closure: North American IGG service ended; Chinese servers remained operational per Wikipedia.
Its license ran out before its players did.

FALLEN EARTH

22 Sep 2009 — Oct 2019 · 10 years
Icarus Studios / Fallen Earth LLC · K2 Network · MMORPG
CauseNot stated
NotePost-apocalyptic sandbox MMORPG; servers taken offline October 2019.
BelowFallen Earth Classic · back since 2021 · the door ↓
A post-apocalyptic MMO that survived the apocalypse for ten years.

MOSHI MONSTERS

16 Apr 2008 — 13 Dec 2019 · 11 years
Mind Candy · kids virtual world
PeakOver 80 million registered users in 150 territories at peak (Wikipedia, citing The Telegraph)
CauseEnd of support for Adobe Flash Player
BelowMoshi Monsters Rewritten · and an official relaunch (2027) · back since · the door ↓
Eighty million monsters, retired ahead of Flash's death.

FOOTBALL SUPERSTARS

31 Dec 2008 — 19 Feb 2020 · 12 years
Monumental Games / Coli Games UK · Cybersports / Coli Games UK · MMO sports
CauseServers were not restored after a crash, citing low player activity and server problems.
NoteRevived by Coli Games UK in late 2014.
It crashed one last time, and nobody turned it back on.

BIN WEEVILS

24 Sep 2007 — 16 Jan 2021 · 14 years
Bin Weevils Limited / 55 Pixels Ltd · 55 Pixels Ltd · kids virtual world
PeakOver 20 million users in 2013 (Wikipedia, citing The Arts Desk / PULP); 2 million monthly users in 2013
CausePublisher 55 Pixels entered voluntary liquidation Dec 2020; site taken offline after Adobe Flash was discontinued
BelowBin Weevils Rewritten · back since · the door ↓
Britain's Flash-era kids' world, offline since January 2021.

S4 LEAGUE

4 Dec 2007 — 29 Apr 2021 · 14 years
Pentavision (GameOn Studio) · Neowiz (KR), Alaplaya, Aeria Games · online third-person shooter
CauseNot stated
NoteWestern release by Alaplaya 2008-09-22, later operated by Aeria Games.
Its servers sat in Europe, which mostly kept Americans away.

CRONOUS

2008 — 20 Aug 2021 · 13 years
Lizard Interactive · Aeria Games / Neowiz · MMORPG
CauseNot stated
NoteDiablo-like MMO; Neowiz ended the global service.
A Diablo-like MMO that clicked on for thirteen years.

OURWORLD

Apr 2008 — 24 Oct 2021 · 13 years
FlowPlay · social MMO / virtual world
PeakOver 600,000 registrations (Wikipedia)
CauseFlowPlay cited bad actors in the game making continued support impossible.
Thirteen years of hangouts, ended at 11:59 p.m.

DYNASTY WARRIORS ONLINE

2006 — 24 Feb 2022 · 16 years
Omega Force · Koei / Tecmo Koei (JP); Aeria Games (NA/EU) · MMO action (hack-and-slash)
CauseNot stated on Wikipedia
NoteEnglish (Aeria Games) service 10 Nov 2010 - 1 Jan 2014; Japanese service closed 24 Feb 2022
Sixteen years of online Three Kingdoms warfare ended in 2022.

THE LATE ARRIVALSthey knew what was out there · 92 stones

HUXLEY

3 May 2010 — Dec 2010 · under a year
Webzen · Webzen / NHN · MMOFPS
PeakBattles of up to 64 players (Wikipedia)
CauseNot stated; Korean service discontinued December 2010
NoteKorean service only; b is Korean open beta. China rights sold to The9 for $35 million in 2007; Xbox 360 port cancelled.
Promised 100-player battles, shipped 64, lasted seven months.

MYTHEON

3 Mar 2011 — 2011 · under a year
Petroglyph Games · True Games · MMORPG
CauseNot stated
NoteUTV True Games announced the server shutdown on July 27, 2011.
Mythic heroes, four months of service.

FAXION ONLINE

26 May 2011 — 24 Aug 2011 · under a year
UTV Ignition Entertainment (UTV True Games) · UTV Ignition Entertainment · MMORPG (PvP)
CauseShut down three months after launch; no reason recorded
Heaven versus Hell, settled in ninety days.

8REALMS

5 May 2011 — 1 Jul 2012 · 1 year
Jagex · browser MMORTS
CauseJagex said it met only 10% of its sales target and refocused on RuneScape and other projects.
NoteLaunch date is its closed beta.
Reached 10 percent of its sales target.

ZENTIA

13 Oct 2010 — 13 Aug 2012 · 2 years
Changyou, Pixel Soft · Changyou · MMORPG
CauseNot stated
NoteDates are for the North American version; launch date is its open beta.
North America closed at 11:59 PM PDT.

GODS & HEROES: ROME RISING

21 Jun 2011 — Sep 2012 · 1 year
Heatwave Interactive (originally Perpetual Entertainment) · Heatwave Interactive · MMORPG
CauseServers went into 'maintenance' in September 2012 and never came back; no reason given
NoteNA 21 Jun 2011, EU 24 Jun 2011. The game and forums 'entered maintenance' in Sep 2012 and never returned; no formal closure date exists.
Shelved in 2007, revived in 2011, gone again inside fifteen months.

BLACK PROPHECY

21 Mar 2011 — 26 Sep 2012 · 1 year
Reakktor Media · gamigo · space MMO (action)
CauseClosed 'due to financial issues' (announced 29 Aug 2012)
NoteEuropean launch; open beta Feb 2011.
The Neocron studio's space shooter lasted eighteen months.

GLITCH

27 Sep 2011 — 9 Dec 2012 · 1 year
Tiny Speck · browser MMO (social sandbox)
CauseClosed 'due to limited audience appeal'; the studio pivoted to its internal chat tool, Slack
Note'Unlaunched' back to beta on 30 Nov 2011. Tiny Speck became Slack Technologies.
BelowOdd Giants · Eleven Giants · back since 2019 · the door ↓
The MMO that died so Slack could be born.

SHADOW CITIES

10 Nov 2010 — 7 Oct 2013 · 3 years
Grey Area · location-based mobile MMO
CauseNot stated
NoteiPhone game that mapped magic battles onto players' real surroundings.
Its battlefield was the real world; the real world kept going without it.

DRAGON BALL ONLINE

4 Feb 2010 — 31 Oct 2013 · 3 years
NTL Inc. (with Bird Studio / Shueisha) · CJ Internet (Korea); Cayenne Tech (Taiwan, Hong Kong) · MMORPG
CauseAll regional services ended in autumn 2013; no reason recorded
NoteNever officially released in English/Western markets. Korean servers closed 26 Sep 2013; Taiwan and Hong Kong servers (launched 15 Jun 2011 / 8 Sep 2011) closed 31 Oct 2013, the final official closure. Unlicensed English emulators continue.
BelowDragon Ball Online Global · DBO Galaxy · DBOG Revival · DBO Omega · back since 2018 · the door ↓
Toriyama's own MMO never left Asia and lasted under four years.

MYTHOS

Apr 2011 — 22 Jan 2014 · 3 years
Flagship Studios Seattle (original); HanbitSoft / T3 Entertainment / Redbana (relaunch) · Frogster (Europe); HanbitSoft / T3Fun (Global) · MMO action RPG
CauseFrogster discontinued the EU version in Oct 2011; T3Fun shut the Global servers in Jan 2014; no reasons given
NoteEuropean open beta 12 Apr 2011, planned release 28 Apr 2011 (Frogster closed it 27 Oct 2011). Mythos Global (T3Fun) open beta 2 Feb 2012, shut 22 Jan 2014 = final death. Flagship's original 2007-08 beta never launched.
Flagship's orphan was revived twice and buried twice.

MAG

26 Jan 2010 — 28 Jan 2014 · 4 years
Zipper Interactive · Sony Computer Entertainment · MMOFPS
Peak256 players per battle, a Guinness record for a console FPS (Wikipedia)
CauseNot stated
NotePS3 exclusive.
Two hundred and fifty-six soldiers per battle, then none.

FREE REALMS

28 Apr 2009 — 31 Mar 2014 · 5 years
Sony Online Entertainment · kids/family MMORPG
Peak10 million registered players announced April 2010 (Wikipedia, citing VG247)
CauseTwenty million accounts, then a closing notice. The realms were free. The servers were not.
BelowFR Sunrise · OSFR · being built · the door ↓
Admission was free. Leaving was mandatory.

STAR WARS: CLONE WARS ADVENTURES

15 Sep 2010 — 31 Mar 2014 · 4 years
Sony Online Entertainment · kids' MMO virtual world
Peak10 million registered players (StarWars.com, 'Clone Wars Adventures Hits 10 Million Players'); 1 million players one week after launch (SOE press release, 24 Sep 2010)
CauseSOE announced on 24 Jan 2014 that the game would close 31 Mar 2014 (same day as Free Realms and Vanguard); no reason given
BelowCWAEmu · Oxide · being built · the door ↓
Ten million clone cadets, closed in SOE's spring 2014 purge.

WIZARDRY ONLINE

30 Jan 2013 — 31 Jul 2014 · 1 year
Gamepot · Sony Online Entertainment (outside Japan) · MMORPG (permadeath)
CausePermadeath as a feature. The server took it literally.
NoteWestern (US/EU) service; Japanese open beta began Oct 2011 and the Japanese service's fate is not covered by the source.
BelowWizardry Online private server · being built · the door ↓
Your character has died. Your character has died. Your character has died.

DOFUS ARENA

6 Mar 2010 — 14 Oct 2014 · 4 years
Ankama Games · MMORPG
CauseDevelopment paused in Feb 2012 and the lead developer left; the site and servers closed Oct 2014.
NoteTurn-based PvP spin-off of Dofus that Wikipedia says was never officially finished.
A tactics arena left unfinished, then switched off.

WAR OF LEGENDS

19 Jan 2010 — 22 Dec 2014 · 4 years
Ultizen · Jagex · browser MMORTS
CauseTaken offline by a security hack and never brought back.
NoteWent offline 2014-12-22; Jagex announced permanent closure 2015-01-29.
Went offline after a hack and never came back.

LITTLE SPACE HEROES

— Jan 2015
Bubble Gum Interactive · social MMO / virtual world
PeakNearly 2 million players as of early 2013 (Wikipedia)
CauseNot stated; the world declined through 2014
NoteBrowser sci-fi virtual world for children from Australia.
Two million young space heroes, then no more launches.

SPACE HEROES UNIVERSE

— Jan 2015
Bubble Gum Interactive · social MMO / virtual world
PeakNearly 2 million players as of early 2013 (Wikipedia)
CauseDeclined from 2014; closing notice issued 2014-12-21.
NoteAustralian kids' space virtual world.
Two million heroes, no universe.

SPIRIT TALES

10 May 2012 — 25 Jun 2015 · 3 years
X-Legend Entertainment · KoramGame · MMORPG
CauseNot stated
NoteRegional closure: NA/EU service ended; the game lives on in Asia as Glory Destiny.
Two days' notice for North America and Europe.

RAIDERZ

20 Nov 2012 — 7 Aug 2015 · 3 years
MAIET Entertainment · Perfect World Entertainment (NA); Gameforge (EU) · MMORPG (action)
CauseDeveloper MAIET shut down, leaving the game without support; PWE closed NA on 7 Aug 2015
NoteBorn date is the North American launch; NA was the last official server, after Korea, Europe and Japan closed. Masangsoft acquired the rights in 2017 and announced a reboot that had not launched as of Jan 2022 per MMOs.com.
BelowRaiderZ Revolution · back since · the door ↓
Monster Hunter-style MMO orphaned when its studio folded.

ARCHLORD 2

18 Oct 2013 — 24 Nov 2015 · 2 years
Webzen · MMORPG
CauseLikely a dwindling playerbase and low profits from in-game purchases (Delisted Games).
NoteKorean launch 2013; EU/US launch Sept 16, 2014.
Its western run lasted fourteen months.

CITY OF STEAM

2013 — 31 Jan 2016 · 3 years
Mechanist Games · R2 Games / Mechanist Games · browser MMO
CauseDevelopers cited several issues, chiefly that browsers increasingly did not support Unity properly.
NoteClosed Nov 2013 and relaunched as City of Steam: Arkadia before the final closure.
A steampunk city undone by the browser plugin it ran on.

DUNGEON STRIKER

— 11 Feb 2016
online action RPG
CauseNot stated; its second launch was no more successful than the first.
NoteKorean game shut down twice; level-50 players were offered a free Dragon Nest character.
Launched twice, shut down twice.

ASKER

Aug 2015 — 22 Mar 2016 · 1 year
Neowiz · MMORPG
CauseNo official reason; Neowiz closed it only months after its Korean open beta.
NoteKorean dungeon-crawler action MMO; launch date is the Korean open beta.
It went from open beta to closed doors in about seven months.

MAESTIA

2012 — 31 Mar 2016 · 4 years
Not stated · Aeria Games · MMORPG
CauseNot officially given; MMOs.com notes it never achieved large-scale success.
NoteClosure announced 2016-03-24, one week before shutdown.
Four years of fantasy, one week of notice.

SCARLET BLADE

27 Mar 2013 — 31 Mar 2016 · 3 years
Liveplex · Aeria Games (NA/EU); Netmarble (Asia, as Queen's Blade) · MMORPG
CauseAeria cited 'economical and technical reasons' - server instability and a lack of content updates
NoteWestern (Aeria) service; Korean original Queen's Blade launched 2012. Wikipedia gives only 'March 2016'; MMOBomb (24 Feb 2016) reports the team 'decided to put the game to rest on March 31'.
Aeria's notorious adults-only MMO lasted three years.

DARKFALL: UNHOLY WARS

16 Apr 2013 — May 2016 · 3 years
Aventurine SA · sandbox MMORPG (full-loot PvP)
CauseAventurine said 'the conditions in Greece have caught up with us' (financial)
NoteSteam release 25 Apr 2013. Aventurine announced on 29 May 2016 that the game was 'going offline indefinitely'; Wikipedia says service was discontinued at the end of May 2016. Fan-licensed successors Rise of Agon and New Dawn launched 2017-18.
Darkfall's reboot sank with the Greek economy.

DUST 514

14 May 2013 — 30 May 2016 · 3 years
CCP Shanghai · CCP Games / Sony Computer Entertainment · MMOFPS (PS3, linked to EVE Online)
CauseShut down 30 May 2016 as CCP wound down its PS3 experiment; no official reason recorded
NotePlayStation 3 exclusive; open beta 22 Jan 2013.
EVE's console shooter died with the PS3 generation.

TRINIUM WARS

2016 — 31 Aug 2016 · under a year
Hanmaru Soft · InselGames · MMORPG
CauseNever accrued enough players to make its 1,000-player Resource War mode worthwhile.
NoteBuilt around a 1,000-player Resource War PvP mode; closed within months of entering early access.
Built for 1,000-player wars. Reportedly no one came to the last one.

SUDDEN ATTACK 2

6 Jul 2016 — 29 Sep 2016 · under a year
Nexon GT · Nexon · online FPS
CauseTechnical problems, negative reaction to its free-to-play model, and the developer ending its contract with Nexon.
NoteShutdown announced 30 July, under a month after launch.
Launched in July. Gone by the end of September.

LEGO MINIFIGURES ONLINE

29 Oct 2014 — 30 Sep 2016 · 2 years
Funcom · MMO action RPG (kids)
CauseFuncom closed it 'due to the game's failure to meet Funcom's internal revenue forecasts'
NoteLaunched free-to-play 29 Oct 2014 (Windows/OS X/Linux); relaunched as a paid game 29 Jun 2015 with iOS/Android versions.
Funcom's Lego experiment: free, then paid, then gone in under two years.

ASTA: THE WAR OF TEARS AND WINDS

2 Mar 2016 — 4 Oct 2016 · under a year
Polygon Games · Webzen · MMORPG
CauseNot stated by Wikipedia; MMOBomb reported low player counts.
NoteDate is the Western (NA/EU) shutdown; re-released on Steam in July 2017 and shut again.
Built on CryEngine 3, it launched and closed in the same year.

CIVILIZATION ONLINE

2 Dec 2015 — 7 Dec 2016 · 1 year
XLGames (with 2K Games) · XLGames (Korea) · MMO (empire-building sandbox)
CausePoor reception in Korea; Jake Song announced closure 2 Nov 2016
NoteKorea only (East Asia launch planned). Shut down 7 Dec 2016 KST (6 Dec US time), one year after launch.
Sid Meier's name, Jake Song's studio, exactly one year of service.

INFESTATION: SURVIVOR STORIES (THE WAR Z)

17 Dec 2012 — 15 Dec 2016 · 4 years
Hammerpoint Interactive · OP Productions · zombie survival MMO
Peak2.8 million copies sold (Eurogamer, 15 Jan 2015)
CauseServers taken offline 15 Dec 2016 after years of controversy; the game was rebooted as The New Z by a different studio
NotePulled from Steam two days after release over misleading claims, returned 26 Feb 2013. Original servers went offline 15 Dec 2016; a licensed reboot by Fredaikis AB, Infestation: The New Z, launched late 2016 and is a separate product.
Gaming's most infamous survival-MMO launch; buried and reanimated under a new name.

WANDER

4 Jun 2015 — 2017 · 2 years
Wander MMO (Loki Davison) · Wander MMO · Non-combat exploration MMO
CauseAbandoned by its one-game studio after a catastrophic launch (Metacritic 28 on PS4)
NotePC/PS4 4 Jun 2015. Last patch Sep 2015; Wikipedia says 'quietly shut down in late 2015' but the game remained listed and was only delisted from Steam on 9 Aug 2017, when MassivelyOP/Mein-MMO reported its quiet death. No formal shutdown notice exists, hence year precision and low confidence.
Called the worst game of its generation; nobody noticed when it died.

LANDMARK

10 Jun 2016 — 21 Feb 2017 · 1 year
Sony Online Entertainment / Daybreak Game Company · Daybreak Game Company · sandbox building MMO
CauseWhat was left of EverQuest Next, after EverQuest Next was cancelled. Eight months.
NoteBorn date is the paid alpha (Founder's Pack access opened 31 Jan 2014 as 'EverQuest Next Landmark'). Formal 1.0 release was 10 Jun 2016. EverQuest Next, which it was meant to feed, was cancelled Mar 2016.
Dad's other child. Stillborn twice.

DRAGOMON HUNTER

2016 — 29 Jun 2017 · 1 year
X-Legend · Aeria Games · MMORPG
CauseDwindling player count and resource issues, per Aeria Games.
NoteAeria Games' Western service; closed after about 17 months.
A monster-collecting anime MMO that lasted seventeen months.

FIREFALL

29 Jul 2014 — 7 Jul 2017 · 3 years
Red 5 Studios · Red 5 Studios (Garena in SE Asia) · MMO shooter
CauseYears in beta, three in the wild.
NoteOpen beta ran from 9 Jul 2013; born date is the official release. Logins for new players were already disabled during 2016.
It took longer to build than it lived.

ZONE4

10 Aug 2010 — 26 Sep 2017 · 7 years
OGPlanet · OGPlanet, Playpark, Game & Game · MMO fighting
CauseFailed to attract a large enough playerbase to support itself.
NoteOGPlanet first closed it 2013-05-31; relaunched on Steam 2016-11-20.
Knocked out twice.

MARVEL HEROES

4 Jun 2013 — 27 Nov 2017 · 4 years
Gazillion Entertainment / Secret Identity Studios · Gazillion Entertainment · MMO action RPG
CauseDisney ended the licence. Shutdown was moved up a month. The servers went before the goodbye did.
NoteEarly access for pre-purchasers 29 May 2013; OS X Nov 2014; PS4/Xbox One as Marvel Heroes Omega 30 Jun 2017. Disney announced closure for end of 2017 but the game went offline a month early.
BelowProject T.A.H.I.T.I. · back since 2025 · the door ↓
No post-credits scene.

BATTLE OF THE IMMORTALS

4 May 2010 — Jan 2018 · 8 years
Beijing Perfect World · Perfect World Entertainment (NA) · MMORPG
CauseSunset by Arc Games/PWE together with its sequel War of the Immortals in January 2018; no reason given
NoteWestern (PWE/Arc Games) service; Chinese original not covered by sources. Sources disagree on the final day: Wikipedia says 8 Jan 2018, MMOs.com says 9 Jan 2018, so month precision is used.
BelowReunion · BOI Legends · back since · the door ↓
Perfect World's pet-and-mount grinder outlived most of its 2010 peers.

WAR OF THE IMMORTALS

15 Dec 2011 — Jan 2018 · 7 years
Perfect World Entertainment · MMORPG
CauseSunset by Arc Games/PWE alongside Battle of the Immortals; no reason given
NoteOpen beta 1 Dec 2011; official launch 15 Dec 2011 (Ten Ton Hammer, PWE press release). Closed with Battle of the Immortals in Jan 2018; sources give 8 or 9 Jan 2018, so month precision.
Battle of the Immortals' sequel shared its grave.

PERPETUUM

25 Nov 2010 — 25 Jan 2018 · 8 years
Avatar Creations · sandbox MMO (mech)
CauseOfficial servers switched off 25 Jan 2018 and the game handed to its players; no reason recorded
NoteOfficial servers closed 25 Jan 2018; the server code was open-sourced and handed to the community, so player-run servers exist.
BelowOpen Perpetuum · back since 2018 · the door ↓
The Hungarian EVE-with-robots; its makers gave the servers to the players on the way out.

LINKREALMS

19 May 2016 — 31 Jan 2018 · 2 years
Mythyn Interactive · Sandbox MMORPG (Ultima Online-style)
PeakNever more than a few dozen players online (developer statement via MMOs.com)
CauseDeveloper: 'never achieved any traction'; no money left to fund servers
NoteSteam Early Access 19 May 2016 (slipped from a planned Mar 2016); free-to-play 10 Oct 2016; closure announced 30 Jan 2018 for the following day.
An Ultima homage that never drew a crowd larger than a tavern.

DEVILIAN

10 Dec 2015 — 5 Mar 2018 · 3 years
Bluehole Ginno Games · Trion Worlds (NA/EU) · MMORPG (isometric action)
CauseTrion Worlds sunset the game after ~27 months
NoteWestern (Trion) service. The Korean original launched earlier under Ginno Games. Western launch 10 Dec 2015; sunset announced 19 Jan 2018.
Trion's Diablo-flavoured import lasted two winters.

CABAL 2

2 Jul 2015 — 18 Apr 2018 · 3 years
ESTsoft (ESTgames) · ESTgames (NA/EU) · MMORPG
CauseESTgames cited lack of sustainability
NoteWestern (ESTgames) service. Korean original launched 2012. Western open beta 2 Jul 2015; closure announced 25 Feb 2018, servers off 18 Apr 2018.
The sequel nobody in the West asked for closed while the 2005 original kept running.

SWORDSMAN ONLINE

3 Jul 2014 — 5 Jun 2018 · 4 years
Beijing Perfect World · Perfect World Entertainment (NA) · MMORPG (wuxia)
CausePerfect World sunset it as 'teams move on to bigger and better things' (announced 2 May 2018)
NoteWestern (PWE) service; born date is the open beta for all players (early-access OB 1 Jul 2014). Chinese original not covered by the source.
Jin Yong's wuxia world, four years in the West.

NESTALGIA

23 Feb 2011 — Oct 2018 · 7 years
Silk Games · MMORPG (indie, 8-bit style)
CauseAll official servers offline since October 2018; no announcement or reason recorded
NoteSteam release 15 Apr 2014; last update Sep 2016.
A one-man Dragon Quest MMO that simply went quiet.

JUST SURVIVE

15 Jan 2015 — 24 Oct 2018 · 3 years
Daybreak Game Company · Survival MMO (open-world zombie sandbox)
PeakOriginal H1Z1 sold over one million copies by Mar 2015 (pre-split; Wikipedia)
CauseDaybreak: player count made it 'untenable to maintain'
NoteLaunched as H1Z1 (Steam Early Access 15 Jan 2015); renamed H1Z1: Just Survive after the Feb 2016 split, then Just Survive (Oct 2017). Shutdown announced 24 Aug 2018; servers off 24 Oct 2018 11am PT.
The zombie sandbox that spawned a battle royale and was then buried by it.

STELLAR OVERLOAD

11 Oct 2016 — 15 Nov 2018 · 2 years
Cubical Drift · MMO sandbox (voxel)
CauseThe developer ran out of funds and declared bankruptcy.
NoteEarly access; half its 1.5 million euro budget came from the French government.
Half state-funded, fully bankrupt.

GAME OF THRONES: ASCENT

21 Feb 2013 — 3 Jan 2019 · 6 years
Disruptor Beam · browser MMO
PeakOver 9 million registered players (Wikipedia)
CauseShut down ahead of the TV series' final season; about 3,000 daily active players remained
NoteBrowser and Facebook social RPG/strategy game; b is the beta release.
Nine million swore fealty. Three thousand were left when winter came.

BATTLESTAR GALACTICA ONLINE

8 Feb 2011 — 31 Jan 2019 · 8 years
Bigpoint Games / Artplant · Bigpoint Games · browser space MMO
Peak2 million registered users within three months of launch (Joystiq, 26 May 2011)
CauseBigpoint shut it down at the end of January 2019; no reason given
NoteBorn date is the open-beta launch (free-to-play browser game; no separate official launch). Bigpoint announced closure in early Jan 2019 for the end of the month; Wikipedia says servers went off 'in the early morning hours of February 1, 2019', MMOBomb (1 Feb 2019) says it closed 'yesterday', i.e. 31 Jan.
Belowan emulator in public testing · being built · the door ↓
Eight years of browser-based Vipers before Bigpoint pulled the plug.

DRAGON NEST (EUROPE)

2016 — 15 May 2019 · 3 years
Eyedentity Games · Cherry Credits · MMORPG
CauseEnd of Cherry Credits' contract with Eyedentity.
NoteRegional closure of the Cherry Credits EU service; the game continues in other regions.
Europe's nest emptied when the contract ran out.

ELOA (WARLORDS AWAKENING)

24 Nov 2015 — 28 Jun 2019 · 4 years
Webzen / Playwith Interactive · MMORPG
CauseNo explicit reason given for the final closure.
NoteWebzen's Western ELOA (Elite Lord of Alliance) closed in 2016; relaunched as Warlords Awakening, which closed in Korea in 2018 and finally on Steam in 2019.
Shut down in three separate stages, under two names.

BLESS ONLINE

28 May 2018 — 9 Sep 2019 · 1 year
Neowiz Bless Studio · Neowiz (Korea; Steam/West); GameOn (Japan); 101XP (Russia) · MMORPG
PeakSteam average 8,548 players in launch month June 2018 (Steamcharts via Mein-MMO); 221 avg / 410 peak in May 2019
CauseLaunched on Steam to a crowd that remembered the first launch, and the second.
NoteKorea open beta 27 Jan 2016 - 19 Nov 2018; Russia open beta Dec 2016 - May 2017; Japan 2 Nov 2017 - 8 Aug 2019; Steam Early Access (NA/EU, buy-to-play) 30 May 2018 - 9 Sep 2019 was the last server.
Third time was not the charm.

ZEON

20 Sep 2016 — 9 Dec 2019 · 3 years
Eyougame · mobile MMORPG
CauseNot stated
NoteLaunched in North America and Asia; closure announced 2019-12-01.
Eight days' notice, then nothing.

AD2460

Dec 2014 — 2020 · 6 years
Fifth Season · browser MMO strategy
CauseDevelopers said they failed to make the game commercially viable and lacked time and resources to maintain it.
NoteSunset set for Mar 1, 2020; a final 15th cycle 'Entropy' then ran until June 14, 2020.
A space strategy war that ran in cycles until the last one ended.

GEKKEIJU ONLINE

Jan 2010 — 2020 · 10 years
Coolhouse Productions · MMORPG
CauseNot stated; site later read "Project may be rebooted at later date"
NoteFinnish indie MMORPG first developed in 2003; b is the public beta of the rebuilt version. Site went to an error page May 16, 2020.
Anime faces, medieval swords, nine races. The website now returns an error.

GUARDIANS OF EMBER

Sep 2016 — 14 Feb 2020 · 4 years
Runewaker Entertainment · Insel Games (2016-18); Gameforge (2018-20) · MMO action RPG (Diablo-style with shared hubs)
PeakOnly 100-200 concurrent players at times during the Insel period (Mein-MMO)
CauseGameforge and the developer did not renew their contract after the relaunch failed to find players
NoteSteam Early Access Sep 2016; full release Sep 2017; pulled from Steam Feb 2018 when Insel Games was banned for review manipulation; Gameforge relaunched it Mar 2019 and ended service 14 Feb 2020.
It died once with its disgraced publisher and again with its rescuer.

DRAGON'S PROPHET

18 Sep 2013 — May 2020 · 7 years
Runewaker Entertainment · Sony Online Entertainment (NA); gamigo/Infernum (EU); Aeria Games (Japan) · MMORPG
CauseNA closure announced by Sony 5 Oct 2015; remaining EU/Taiwan servers shut May 2020; no reasons given
NoteEU launch 18 Sep 2013, NA 23 Sep 2013. SOE/Daybreak closed NA on 16 Nov 2015; EU (gamigo) and Taiwan ran until May 2020 - gamigo's shutdown notice is titled for 29 May 2020 - which is the final death.
The dragon-taming MMO; its last server fell in 2020.

STEEL OCEAN

12 Nov 2015 — 3 May 2020 · 5 years
ICE Entertainment · Changyou · MMO naval shooter
CauseNot stated
NoteShutdown announced 2020-02-03.
Its fleet went down in May 2020.

HEX: SHARDS OF FATE

26 Jan 2016 — Dec 2020 · 4 years
Cryptozoic Entertainment · MMO trading card game
CauseNot stated
NoteRaised $2,278,255 on Kickstarter. Wizards of the Coast sued in 2014; settled 2015.
Billed as the first MMO trading card game. Nine sets printed in pixels.

EVER, JANE

14 Sep 2016 — 20 Dec 2020 · 4 years
3 Turn Productions · MMORPG (Jane Austen social roleplay)
PeakA few hundred players overall, ~30 online at a time during beta (Wikipedia)
CauseShortage of funds
NoteKickstarted Dec 2013 ($110k). Open beta Aug 2016; release date per Wikipedia infobox 14 Sep 2016.
A Regency drawing-room MMO that never had more than a dinner party online.

PRIME WORLD

28 Mar 2014 — 31 Mar 2021 · 7 years
Nival · MMORPG / MOBA hybrid (persistent castle meta-game)
CauseServers and websites shut down 31 Mar 2021; no reason given
NoteWikipedia calls it 'a freemium MMORPG and MOBA hybrid'; born date is the official Windows launch (it had run in open beta in Russia earlier). Arguably not an MMO.
Nival's castle-building MOBA; seven years, then silence.

DEFIANCE

2 Apr 2013 — 29 Apr 2021 · 8 years
Trion Worlds (additional work by Human Head Studios) · Trion Worlds; later gamigo · MMO third-person shooter
Causegamigo closed both Defiance games in April 2021; no reason given. Trion Worlds itself had been sold to gamigo in 2018
NoteResurrected: gamigo shut Defiance and Defiance 2050 on 29 Apr 2021 (Xbox 360 earlier, 25 May 2020), but Fawkes Games licensed the rights and relaunched the 2013 PC game on 18 Apr 2025 through its own launcher. Free-to-play from 4 Jun 2014 (PC).
BelowDefiance (Fawkes Games) · back since 2025 · the door ↓
The Syfy tie-in that outlived its TV show, died in 2021 and came back in 2025.

EDEN ETERNAL

Jun 2011 — 29 Apr 2021 · 10 years
X-Legend · Aeria Games (later gamigo) · MMORPG (anime)
CauseNew registrations stopped Feb 2021; international service ceased 29 Apr 2021; no reason given
NoteInternational (Aeria/gamigo) service. Wikipedia infobox gives the worldwide open beta as 16 Jun 2011 and the body text 15 Jun 2011, so month precision. Taiwanese original launched 28 Oct 2010; its current status is not covered by the source.
Aeria's class-swapping anime MMO ran a decade in the West.

TWIN SAGA

1 Sep 2016 — 29 Apr 2021 · 5 years
X-Legend Entertainment · Aeria Games; gamigo (from 2018) · MMORPG
Causegamigo: 'tough times, tighter budgets, and dwindling active player counts'
NoteWestern (Aeria/gamigo) service. Steam release 1 Sep 2017. Closed in gamigo's 24 Feb 2021 'gamepocalypse' alongside Eden Eternal and Defiance.
BelowAstral Tale · back since · the door ↓
One of three gamigo MMOs switched off on the same spring day in 2021.

OTHERLAND

2015 — 23 Sep 2021 · 6 years
Drago Entertainment · gamigo · MMORPG
CauseNot stated
NoteEntered Steam early access in 2015; pulled from Steam in January 2016.
A virtual world adapted from novels about virtual worlds, switched off.

TIGER KNIGHT: EMPIRE WAR

24 Oct 2016 — 12 Oct 2021 · 5 years
NetDragon · Oasis Games · MMO action strategy
CauseNot stated
NoteOasis Games version closed 2018-01-10; NetDragon relaunched it next day; removed from Steam 2021-10-12.
An ancient Chinese war fought on Steam until 2021.

PATHFINDER ONLINE

2015 — 28 Nov 2021 · 6 years
Goblinworks · MMORPG
CauseDevelopment suffered wide layoffs and the game never found a major publisher.
NoteLaunch year is early enrollment (announced 2015-07-29). Shutdown announced 2021-07-27 with a finale event.
A tabletop world that never found its publisher.

MU ORIGIN (GLOBAL)

2016 — 31 Mar 2022 · 6 years
Webzen · mobile MMORPG
CauseWebzen said it could not keep providing the service in its current state.
NoteWestern service of the Chinese mobile MU spin-off; nearly six years of live operation in the West.
Nearly six years of MU in Western pockets.

SURVARIUM

2 Apr 2015 — 31 May 2022 · 7 years
Vostok Games · MMOFPS
CauseVostok paused work after Russia's invasion of Ukraine forced staff to relocate; shutdown announced 2022-02-07.
NoteDeveloper billed it as an MMOFPS; Wikipedia notes it never reached that scale.
Servers closed at 11:59 PM Kyiv time.

TERA

1 May 2012 — 30 Jun 2022 · 10 years
Bluehole Studio · En Masse Entertainment (NA, 2012-2020), Gameforge (EU; NA from 2020), Nexon (Korea) · MMORPG
Peak26 million registered players worldwide, 6.6 million in North America (press release, 5 May 2017); 1.4 million registered accounts by Mar 2013 (GamesIndustry.biz)
CauseTen years. Outlived most of this street. Still buried on it.
NotePC only. Korea launched 25 Jan 2011 (also within era); born date is the North American launch (EU 3 May 2012). Bluehole ceased work on TERA and all PC operations ended worldwide 30 Jun 2022. The console version (2018) remains online, so TERA as a brand is not fully dead.
Belowseveral PC servers · back since · the door ↓
True action combat. True ending.

FORSAKEN WORLD

Mar 2011 — 30 Nov 2022 · 11 years
Perfect World Entertainment (Beijing studio) · Perfect World Entertainment / Gearbox Publishing (Arc Games) · MMORPG
CauseGearbox Publishing announced 28 Apr 2022: 'We no longer feel there is room for FW to flourish and grow'; servers closed 30 Nov 2022
NoteWestern PC service. Wikipedia infobox gives 11 Mar 2011 (open beta); WorthPlaying gives the launch as 23 Mar 2011, so month precision is used for birth. Chinese original (Shen Mo Da Lu) not covered by sources.
BelowForsaken World Dragon Heart · back since · the door ↓
Perfect World's vampire-and-werewolf MMO ran eleven years in the West.

THE REPOPULATION

19 Dec 2014 — 11 Jan 2023 · 9 years
Above and Beyond Technologies, Idea Fabrik · MMORPG
CauseThe development team said it had not been paid and abandoned the game.
NoteKickstarter-funded sci-fi sandbox MMO; launched in early access.
Kickstarted in 2013. The developers stopped getting paid.

ORDER & CHAOS ONLINE

27 Apr 2011 — 16 Feb 2023 · 12 years
Gameloft Beijing · Gameloft · mobile MMORPG
CausePermanently closed by Gameloft on 16 Feb 2023; no reason given
NoteiOS 27 Apr 2011; Android 27 Jun 2012; Windows 10 Jul 2013. Closed on all platforms.
The phone WoW-alike; Gameloft turned it off after twelve years.

HEROES & GENERALS

23 Sep 2016 — 25 May 2023 · 7 years
Reto-Moto · Reto-Moto / TLM Games · MMOFPS
CausePlanned Unreal sequel's Kickstarter went unfunded; outdated Retox engine; player exodus after 2018 Armour 2.0 update
NoteSteam beta from July 11, 2014. Reto-Moto filed bankruptcy notice March 2022. A revival was reported in 2026.
A whole World War II fought by players. It ended at midnight.

SCHOOL OF DRAGONS

Jul 2013 — 30 Jun 2023 · 10 years
JumpStart Games · kids MMO
CauseJumpStart Games ceased operations; no reason given.
NoteHow to Train Your Dragon MMO; closed when JumpStart ended support for all games except Neopets.
BelowSoDOff · back since 2023 · the door ↓
Ten years of dragon training ended when the school closed.

ARCHEAGE

16 Sep 2014 — 27 Jun 2024 · 10 years
XL Games · Trion Worlds (NA/EU 2014-2018), gamigo (2018-2022), Kakao Games (2022-2024); XL Games (Korea) · sandbox MMORPG
CauseKakao Games announced 25 Apr 2024 that NA/EU servers would close 27 Jun 2024; XL Games was winding the game down region by region while building ArcheAge War / Chronicles
NoteBorn date is the NA/EU launch; Korea launched 15 Jan 2013 (also within era). XL Games decided in 2023 to end overseas services as publisher contracts expired (MTN, 24 Jul 2023). Kakao closed NA/EU 27 Jun 2024; thegameswiki reports Japan closed 25 Dec 2024 and Korea 6 Mar 2025, with only the separately run Russian (Mail.ru) service remaining - those later dates are not verified against a primary source.
BelowArcheRage · ArcheAge Classic · back since · the door ↓
Jake Song's sandbox was switched off region by region, the West first.

RIDERS OF ICARUS

6 Jul 2016 — 15 May 2025 · 9 years
WeMade Icarus · Nexon (West 2016-2019); VALOFE (2019-2025) · MMORPG
PeakNexon claimed over 1 million Western players around the 2016 launch (MassivelyOP headline, via 2025 roundup)
CauseVALOFE ended service after years of decline
NoteWestern service. Korean original 'Icarus' launched 2014. Western open beta/soft launch 6 Jul 2016 under Nexon; VALOFE took over 2019; closure announced 12 Feb 2025, servers closed 15 May 2025. in Sep 2026 a relaunch as 'Icarus Online' (apparently VALOFE again) was being teased.
BelowIcarus Phoenix · back since 2025 · the door ↓
Mount-taming spectacle that drew a million riders, then faded under a second publisher.

MAPLESTORY 2

7 Jul 2015 — 29 May 2025 · 10 years
NSquare (Nexon) · Nexon · MMORPG
CauseGlobal service closed after under two years (announced 18 Mar 2020); Korean service wound down in 2025
NoteKorea 7 Jul 2015 - 29 May 2025 (final server). Global/Western and Japanese services 10 Oct 2018 - 27 May 2020. China 21 Sep 2017 - 2 Nov 2022.
BelowLith · being built · the door ↓
The blocky sequel outlived its Western debut by five years before Korea switched it off too.

SKYFORGE

16 Jul 2015 — 29 Oct 2025 · 10 years
Allods Team (with Obsidian Entertainment) · My.Games (My.com); distributed via 4game at the end · MMORPG (action, sci-fantasy)
CausePublisher cited the rights-holder's decision to discontinue the project worldwide; announced 31 Jul 2025
NotePC (Windows) servers closed 3 Sep 2025; PlayStation/Xbox/Switch versions closed 29 Oct 2025 (final). Console launches: PS4 11 Apr 2017, Xbox One 29 Nov 2017, Switch 4 Feb 2021. Payments stopped 1 Aug 2025.
Ten years of ascending to godhood ended when the rights-holder pulled the plug worldwide.

THE FRESH PLOTSdug, not yet filled · 55 stones

TABULA RASA

2 Nov 2007 — 28 Feb 2009 · 2 years
Destination Games · NCsoft · MMORPG (sci-fi shooter hybrid)
CauseRichard Garriott's second world. He went to space. He came back. He left the company. Two weeks later they announced the closing.
BelowInfinite Rasa · being built · the door ↓
On the last night they ended it with a battle where everybody dies. Both sides. He wasn't even there.

TALESRUNNER (ENGLISH)

— 20 Apr 2017
Rhaon Entertainment · OGPlanet (English); gPotato (NA) · MMO racing / social
CauseNot stated
NoteRegional closure: game continues in Korea and other regions. gPotato NA closed 2011-12-21; OGPlanet English service closed 2017-04-20.
The English track closed in 2017. Elsewhere the race goes on.

WORLD OF SPEED

22 Aug 2017 — 25 Dec 2018 · 1 year
Slightly Mad Studios · My.com / Mad Dog Games · MMO racing
CauseNot stated
NoteNever left Steam early access.
Its servers went down on Christmas Day.

SURVIVED BY

6 Dec 2018 — 19 Apr 2019 · 1 year
Human Head Studios · Digital Extremes · MMO bullet-hell roguelite (early access)
CauseTeam could not achieve its original vision and stopped development
NoteSteam Early Access launched at The Game Awards, 6 Dec 2018; closed 19 Apr 2019.
A permadeath MMO that itself died in under five months.

KRITIKA ONLINE

29 Jun 2017 — 30 Apr 2019 · 2 years
All-M (Allm) · En Masse Entertainment (NA/EU) · MMORPG (instanced action brawler)
CauseEn Masse closed the service after under two years
NoteWestern (En Masse) service only. Korean original launched 2013. Western open beta 29 Jun 2017; closure announced early Mar 2019. Successor Western versions: Kritika: REBOOT (Nov 2019), Kritika Zero (sunset Aug 2025, VALOFE), Kritika Global (closed 2024).
BelowKritika: REBOOT · came back, and closed again · the door ↓
Died in the West in 2019, then kept being resurrected and re-killed under new names.

WORLDS ADRIFT

17 May 2018 — 26 Jul 2019 · 1 year
Bossa Studios · Sandbox MMO (physics/airships)
CauseBossa declared it 'no longer commercially viable' (announced 29 May 2019); final 'End of the World' event then shutdown
NotePaid closed beta (Founder's Pack) ran from 24 May 2017 before the Steam Early Access launch of 17 May 2018; full release cancelled.
Bossa's floating islands sank fourteen months after reaching early access.

LAZARUS

— 12 Sep 2019
Spilt Milk Studios · space MMO
CauseAlpha never gave confidence of a successful launch; upkeep and expansion costs strained the indie studio.
NotePermadeath space roguelike MMO; closed after nearly three years in open alpha, never released.
A permadeath MMO that, fittingly, did not respawn.

DURANGO: WILD LANDS

25 Jan 2018 — 18 Dec 2019 · 1 year
What! Studio (Nexon) · Nexon · Mobile open-world survival MMO
CauseNexon ended service seven months after the global launch; no reason given
NoteKorea 25 Jan 2018; global (Android/iOS) May 2019; all servers closed 18 Dec 2019. An offline 'Durango' sandbox was released to players afterwards.
Dinosaurs, time-warps, and a seven-month global life.

TANKI X

20 Apr 2017 — 31 Dec 2019 · 2 years
AlternativaPlatform · MMO vehicular combat
CauseNot profitable; servers closed so the developer could focus on Tanki Online.
NoteOpen beta began 2016-09-15.
Retired so its older sibling could keep running.

PLANETSIDE ARENA

19 Sep 2019 — 10 Jan 2020 · 1 year
Daybreak Game Company · MMOFPS
Peak1,000+ players per match; all-time low of 1 concurrent player (Wikipedia)
CauseWeak player numbers, competition from Apex Legends and PlanetSide 2 player discontent made matches unviable.
NoteSteam early access only; purchases refunded.
Built for a thousand players; ended with one.

REND

25 Jul 2018 — 31 Jan 2020 · 2 years
Frostkeep Studios · Survival MMO (faction-based)
Peak~1,800 average concurrent players in the first early-access month (SteamCharts via Mein-MMO)
CauseFrostkeep: too few players for the original vision to work
NoteSteam Early Access 25 Jul 2018; 1.0 release 29 Mar 2019; official servers closed 31 Jan 2020.
Ex-Blizzard pedigree, a Norse factions-war sandbox, eighteen months of servers.

ASHES OF CREATION: APOCALYPSE

18 Dec 2018 — 10 Mar 2020 · 2 years
Intrepid Studios · Battle royale 'testing ground' for the Ashes of Creation MMORPG (not itself an MMO)
PeakParent MMO's Kickstarter raised $3.25M from 19,000+ backers (Wikipedia)
CauseA battle royale sent ahead of the real game to test it. Fifteen months. The real game followed it down in 2026.
NoteFree open beta launched 18-19 Dec 2018 (one-day delay); taken offline 10 Mar 2020. Ashes of Creation itself went on sale in Steam Early Access on 11 Dec 2025 and died seven weeks later, when Intrepid Studios closed; it has its own stone.
The prophet's first child.

POPULATION ZERO

5 May 2020 — 2021 · 1 year
Enplex Games · Survival MMO (session/wipe-based)
CauseDisastrous launch (11% positive at 100 reviews), player count fell to single digits, studio went silent
NoteSteam Early Access 5 May 2020. Servers went dark without announcement some weeks before 12 Apr 2021 and never returned; removed from Steam 26 Oct 2021. Exact day of death unrecorded.
Named itself and then achieved it.

DEFIANCE 2050

10 Jul 2018 — 29 Apr 2021 · 3 years
Trion Worlds · Trion Worlds; gamigo (from Oct 2018) · MMO third-person shooter
Causegamigo closed it with the original Defiance
NoteFree-to-play re-release of 2013's Defiance for PC/PS4/Xbox One. Both Defiance and Defiance 2050 closed 29 Apr 2021 2am PT (announced 24 Feb 2021). Fawkes Games licensed both in Mar 2025 but has only relaunched the 2013 game (18 Apr 2025); 2050 remains dead. (The 2013 Defiance has its own entry in the 2010-2014 era file.)
A remaster that died on the same day as the game it was meant to replace.

NOSTOS

Dec 2019 — 16 Jun 2021 · 2 years
NetEase Games · Online open-world RPG (VR-optional, SpatialOS; MMO-lite)
CauseNetEase: 'changes in business development'
NoteSteam (with optional VR) Dec 2019; PS4 (no VR) Dec 2020. Shutdown announced 17 Mar 2021 for 16 Jun 2021. Arguably not an MMO: a shared open world of modest capacity rather than a classic MMO.
NetEase's anime wasteland closed eighteen months after its trailers oversold it.

ROGALIA

— Jul 2021
Rogalia team · sandbox MMO
CauseAnalytics showed the game was no longer self-sustaining in cost, and the developer had no time to work on it.
NoteSmall indie sandbox MMO; closed by the end of July 2021.
Few heard of it. Its developer said goodbye anyway.

ASTELLIA

Dec 2018 — 18 Oct 2021 · 3 years
Studio 8 (Barunson) · Barunson E&A (Korea; West 2019-20); Friends Games Corp. (West 2020-21) · MMORPG
CausePublisher Barunson exited in 2020; the developer-run Western service ran out of money
NoteKorea launched Dec 2018 (exact day not confirmed) and closed 16 Jan 2020. NA/EU buy-to-play launch 27 Sep 2019; free-to-play spin-off Astellia Royal launched Mar 2021; both Western versions shut 18 Oct 2021, 11 days before the announced 29 Oct date. An NFT relaunch 'Astel of Atra' (Dec 2022) closed 10 Feb 2023.
A trinity-class throwback that died at home first and abroad second.

KINGDOM UNDER FIRE II

14 Nov 2019 — 26 Oct 2021 · 2 years
Blueside · Gameforge (NA/EU) · MMORPG / RTS hybrid
CauseGameforge ended the Western service after under two years
NoteWestern (Gameforge) service. Earlier regional services: SEA open beta 22 May 2014 (closed Apr 2017), China 2017, Russia (closed 20 Mar 2019). Western buy-to-play launch 14 Nov 2019; closure announced 17 Sep 2021.
A decade in development, two years in the West.

ASTELLIA ROYAL

Mar 2021 — 29 Oct 2021 · under a year
Barunson E&A · MMORPG
CauseNo official explanation; it averaged under 30 Steam players a day.
NoteFree-to-play version of Astellia; NA/EU service closed the same day as Astellia Online.
The free version of a dying MMO died with it.

WARHAMMER: ODYSSEY

2021 — 2022 · 1 year
Virtual Realms · mobile MMORPG
CauseA security breach in which databases were accessed and the game's code was leaked.
NoteServers offline from mid-March 2022 after a breach; full shutdown announced on Discord.
Felled not by Chaos but by hackers.

ETERNAL MAGIC

2019 — 10 Jan 2022 · 3 years
Duoyi · 101XP · MMORPG
Peak620 concurrent players on Steam, April 2019 (MMOs.com)
CauseNo reason given; MMOs.com noted players had fallen to a 24-hour peak of 6.
NoteOld-school fantasy MMORPG; in open beta by Sept 2019.
It closed with six players online.

THE EXILED

23 Feb 2017 — 23 Aug 2022 · 5 years
Fairytale Distillery · MMORPG
CauseNever found an audience; servers reported near empty for years.
NotePvP-centric MMO; launch is Steam early access.
Built for PvP. Ran out of people to fight.

CROWFALL

6 Jul 2021 — 22 Nov 2022 · 1 year
ArtCraft Entertainment · MMORPG (throne-war PvP)
PeakKickstarter $1,766,205 (Mar 2015); ~$7.2M total crowdfunding by Jun 2016 (Wikipedia)
CauseTaken offline 'indefinitely' 16 months after launch for a redesign under new owner Monumental
NoteAcquired by Monumental (Dec 2022) 'to save it'; no relaunch as of Oct 2026.
Seven years of campaigns to build, sixteen months of play, then the throne war went dark.

ELYON

10 Dec 2020 — 2023 · 3 years
Bluehole Studio (Krafton) · Kakao Games (Korea, NA/EU); Pmang/GameOn (Japan); Asiasoft (SEA) · MMORPG
CauseLow population; Kakao ended NA/EU service after ~14 months, Korea followed
NoteFormerly 'Ascent: Infinite Realm'. Korea 10 Dec 2020 - 2 Mar 2023; NA/EU 20 Oct 2021 - 7 Dec 2022; SEA closed 27 Apr 2023; Japan (launched 19 Nov 2021) closed 19 Sep (year not stated in sources, presumably 2023). Final-closure day not pinned down, hence year precision.
BelowiElyon · came back, and closed again · the door ↓
Reborn from Ascent: Infinite Realm, it fell to earth within two years in every region.

MU LEGEND

23 Mar 2017 — 2023 · 6 years
Webzen · Webzen; later Valofe · MMORPG
CauseValofe said the game's problems were too large to fix and it would be rebuilt from scratch.
NoteLaunch date is Korea. Valofe took it offline in 2023 for a rework that never resurfaced; no formal sunset.
Taken down for repairs and never brought back.

LEAFLING ONLINE

— Apr 2023
Celtaria Productions · MMORPG
PeakAbout 75,000 total players; about 200 concurrent at launch (Massively Overpowered)
CauseNot designed as a long-term project; player numbers and interest dwindled.
NoteRetro-styled PvP MMORPG; never left early access.
Seventy-five thousand players passed through before it abruptly closed.

SWORDS OF LEGENDS ONLINE

9 Jul 2021 — 30 Jun 2023 · 2 years
Wangyuan Shengtang (Aurogon) · Gameforge (NA/EU) · MMORPG
CauseGameforge: 'the player numbers simply aren't strong enough to sustain the game' despite a 2.0 update and free-to-play switch
NoteWestern service only. The Chinese original (Gujian Online) continues. Western launch 9 Jul 2021 (buy-to-play, later free-to-play); closure announced 1 Jun 2023.
A lavish wuxia import that could not hold a Western audience for two years.

GLORIA VICTIS

2023 — 31 Oct 2023 · under a year
Black Eye Games · MMORPG
PeakAbout 600 peak daily concurrent players (mmos.com)
CauseStudio ran out of money; launch did not bring expected players or income; team burnout
NoteRoughly a decade in early access; servers went off a few months after full launch. Gamigo announced a relaunch in 2026, not yet live.
Ten years in early access, a few months released. Switched off on Halloween.

THE DAY BEFORE

7 Dec 2023 — 22 Jan 2024 · 1 year
Fntastic · Mytona · Survival extraction shooter (marketed as an 'MMO survival' game)
CauseFntastic shut down four days after launch citing financial failure
NoteSteam Early Access 7 Dec 2023; studio closure announced 11 Dec 2023; refunds issued; servers closed 22 Jan 2024. Arguably not an MMO: sold as an MMO, played as an extraction shooter.
Steam's most-wishlisted 'MMO' lived forty-six days.

REVELATION ONLINE

6 Mar 2017 — 13 Mar 2024 · 7 years
NetEase · My.com / MY.GAMES (NA/EU) · MMORPG
CauseMy.Games ended all services after years of minimal updates
NoteWestern service only. Chinese original (Tianyu) launched in open beta June 2015 and continues. Western open beta/soft launch 6 Mar 2017 (founder's head start Feb 2017); closure announced 18 Dec 2023.
Eight years in Nuanor for Western players, long after the updates stopped.

CHIMERALAND

Jan 2022 — 31 Mar 2024 · 2 years
Level Infinite (Proxima Beta, Tencent) · Level Infinite (Tencent) · Open-world survival MMO (cross-platform)
PeakPublisher claimed 'more than 3 million' players ahead of the Jul 2022 global launch (Level Infinite press release)
CauseNo official reason; years of thin updates and dwindling players
NoteInternational version only. Chinese original (Wangxiang Shanhai, 2021) continues. Southeast Asia launch Jan 2022 (sources give 6 or 10 Jan); global (NA/EU) 15 Jul 2022; closure announced 31 Jan 2024 for 31 Mar 2024.
Tencent's creature-fusing survival world lasted two years outside China.

NOAH'S HEART

28 Jul 2022 — 29 Apr 2024 · 2 years
Archosaur Games · MMORPG
CauseReportedly earned about $5,000 a month (Sensor Tower); players left over localization and leveling balance.
NoteGlobal version on PC, iOS and Android; players offered migration to Dragon Raja.
Two years of open world, then a transfer slip to another game.

THE WAGADU CHRONICLES

4 Dec 2023 — 18 May 2024 · 1 year
Twin Drums · MMORPG
Peak32 concurrent players at Steam launch (Delisted Games)
CauseTwin Drums said it had not found a sustainable path forward to keep supporting the game; financial difficulties.
NoteAfro-fantasy MMORPG; launched in early access.
An Afro-fantasy world that lasted five months in early access.

WAYFINDER

15 Aug 2023 — 11 Jun 2024 · 1 year
Airship Syndicate · Airship Syndicate (Digital Extremes until Nov 2023) · Online action RPG (hub-based, always-online F2P version)
CausePublisher exit; always-online version replaced by an offline co-op game
NoteNot a full death: the always-online free-to-play MMO-lite launched in early access 15 Aug 2023; after Digital Extremes dropped it, the game was delisted in early 2024 and relaunched 11 Jun 2024 as the offline/co-op 'Wayfinder: Echoes' (full paid release 21 Oct 2024). The online service version is what died.
The online version lasted ten months before the Wayfinders went offline-only.

MAD WORLD

Jan 2024 — 4 Jul 2024 · under a year
Jandisoft · MMORPG
CauseNo specific reason given; followed design and stability problems the developer admitted were 'managed in a mad way.'
NoteGrimdark HTML5 MMORPG; launched on Steam in January 2024 after years of delays.
Years in development, six months online.

ISLANDS OF INSIGHT

— 30 Oct 2024
Lunarch Studios · Behaviour Interactive · online puzzle MMO
CauseNo official reason given; the always-online requirement was a major drawback.
NoteShared-world puzzle game; online servers removed and only an offline mode remains.
The puzzles still respawn. Nobody else is there to see them.

LEGENDS OF ARIA CLASSIC

9 May 2024 — 18 Mar 2025 · 1 year
Citadel Studios · Sandbox MMORPG (subscription, Steam)
CauseThe Patreon no longer covered server costs and Citadel Studios was being dissolved
NoteThe 2019 version of Legends of Aria (Kickstarted in 2014 as Shards Online, full release July 2020), brought back as a subscription game on Steam after the blockchain relaunch. Servers closed 18 March 2025, 30 days after the announcement.
BelowLegends of Aria Eternal · back since 2026 · the door ↓
Kickstarted, renamed, put on a blockchain, taken off it, and finally out of money.

ORBUSVR

Dec 2017 — 6 Apr 2025 · 8 years
Orbus Online · VR MMORPG
CauseStudio said it had 'tried to sustain the game as long as possible' before closing after eight years
NoteSteam Early Access Dec 2017 (exact day not confirmed); relaunched as OrbusVR: Reborn in 2019; sales ended 10 Feb 2025.
The first VR MMORPG ran for over seven years before its headset world went dark.

GRAN SAGA

8 Nov 2024 — 30 Apr 2025 · 1 year
NPIXEL · MMORPG
Peak547 concurrent players on Steam (Notebookcheck)
CauseDeveloper cited difficulty providing continuous, stable service; players declined steadily
NoteGlobal PC and mobile service; launched in Japan in 2021. Reported $25 million budget.
Four years and $25 million to build. Under six months online.

EMBER SWORD

2 Dec 2024 — 21 May 2025 · 1 year
Bright Star Studios · MMORPG (blockchain/crypto)
Peak~35,000 land-plot applications in Jul 2021; $203M in land pledges, ~$11M actually raised from land plus ~$8M funding (Wikipedia)
CauseInsufficient funding; development and servers ended
NoteEarly Access 2 Dec 2024; announced and shut down the same day, 21 May 2025.
Seven years of development, six months of early access, two hundred million in pledges.

DAUNTLESS

24 May 2018 — 30 May 2025 · 7 years
Phoenix Labs · Phoenix Labs (Epic Games for PS4/Xbox One) · Online co-op action RPG (hub-based MMO-lite, not a persistent open world)
Peak15 million players at the 1.0 launch, Sep 2019 (VG247 via Wikipedia); 6 million by May 2019
CauseAfter Forte Labs' acquisition (2023), the 'Awakening' relaunch backlash and January 2025 layoffs, servers closed 30 May 2025
NotePC open beta 24 May 2018; console early access 21 May 2019; 1.0 on 26 Sep 2019; Switch 10 Dec 2019. Arguably not an MMO: instanced hunts from a shared hub.
Fifteen million Slayers, one blockchain owner, and a shutdown six years after open beta.

FRACTURED ONLINE

15 Sep 2022 — 15 Jun 2025 · 3 years
Dynamight Studios · gamigo (2022); Dynamight (2023-25); Happy Cauldron Games / Fractured Universe (owner from Mar 2025) · Sandbox MMORPG (isometric)
CauseTaken offline for a rebuild under new ownership
NoteSteam Early Access 15 Sep 2022 (gamigo); pulled back to closed development Jan 2023; returned Nov 2023; servers shut 15 Jun 2025 (announced 20 May 2025). A rebuilt 'Fractured: Conquest' by the new owner was still in playtests as of Oct 2026 (relaunch originally promised for Q1 2026). Treat as dead-with-asterisk.
Twice launched, twice withdrawn; the third life was still a playtest.

KRITIKA: ZERO

Jan 2024 — 7 Aug 2025 · 1 year
Allm (original Kritika) · VALOFE · MMORPG (instanced action brawler)
Peak355 concurrent on Steam (Massively OP)
CauseValofe ended the service; no reason given
NoteValofe's Western Kritika: launched January 2024 on its VFUN platform, on Steam from August 2024. Item sales and Steam downloads stopped 8 May 2025; servers closed 7 August 2025. At least the fourth Western Kritika to close.
The fourth or fifth time Kritika died in the West. Nobody is counting any more.

DUAL UNIVERSE

27 Sep 2022 — 27 Aug 2025 · 3 years
Novaquark · Sci-fi sandbox MMO (single-shard)
PeakKickstarter EUR 565,983 from 8,000+ backers (Oct 2016)
CauseNovaquark sunset the official servers (announced 23 Jul 2025, delisted 25 Jul 2025)
NotePaid beta from Aug 2020 (alpha from Sep 2017); official release 27 Sep 2022. Official servers closed 27 Aug 2025; player-hosted servers continue.
The single-shard dream survived three years past launch, then lived on only in private hands.

TARISLAND

21 Jun 2024 — 4 Nov 2025 · 1 year
Level Infinite / Locojoy (Tencent) · Tencent (Level Infinite) · MMORPG
PeakSteam all-time peak only 583 concurrent (SteamDB via Mein-MMO); most players used the standalone launcher/mobile
CauseTencent ended service after ~16 months; no reason given
NoteGlobal (PC/mobile) version; Steam release 24 Oct 2024. Servers went offline overnight 3-4 Nov 2025 (announced 4 Sep 2025 with payments halted the same day).
Pitched as a WoW alternative for China's post-Blizzard era; it did not see a second anniversary.

ASHES OF CREATION

11 Dec 2025 — 31 Jan 2026 · 1 year
Intrepid Studios · MMORPG (Steam Early Access)
PeakAbout 31,900 players at once on Steam at its Early Access launch (reported); its 2017 Kickstarter raised over $3.25M from 19,000+ backers (Wikipedia)
CauseThe studio collapsed seven weeks after the Early Access launch: the founder resigned in a dispute with the board and the staff were laid off
NoteAnnounced 2016; Kickstarted 2017; paid alpha tests from 2021; released on Steam Early Access 11 Dec 2025. Intrepid Studios closed on 31 Jan 2026 (a California WARN notice described a permanent closure); Steam stopped selling the game on 2 Feb 2026. The official servers have since gone dark, with no confirmed switch-off date. A court appointed a receiver to preserve the IP in Aug 2026.
BelowEvolve Community Server · being built · the door ↓
Nine years in the making. Seven weeks on sale.

ELDEGARDE

21 Jan 2026 — Mar 2026 · under a year
Notorious Studios · mini-MMO action RPG
Peak3,642 concurrent players, May 2025 (Massively Overpowered)
CauseCEO Chris Kaleiki said it did not gain enough traction to sustain the studio financially long term.
NoteFormerly Legacy Steel and Sorcery; about a year in Steam early access before 1.0. Online play ran through end of March 2026.
Six weeks after its full launch, it announced its end.

OCCUPY WHITE WALLS

2018 — 16 Mar 2026 · 8 years
StikiPixels · sandbox MMO
CauseDevelopers had paid for servers out of pocket since 2022 and the game never became a financial success.
NoteAI-driven art gallery building MMO; left early access in 2022.
Eight years of player-curated galleries, then the lights went out.

BOOK OF TRAVELS

2021 — Jul 2026 · 5 years
Might and Delight · MMORPG
CauseLayoffs, a small player base, a content freeze and a move to maintenance mode.
NoteKickstarted 'tiny MMO'; survives only as an offline single-player mode.
A tiny online fairy tale that ended up playing alone.

SHIP OF HEROES

22 Sep 2025 — 22 Sep 2026 · 1 year
Heroic Games · MMORPG
CauseA shrinking dev team slowed progress to a crawl; launch troubles, a box price plus subscription, and a dwindling playerbase.
NoteSuperhero MMO; sunset on the first anniversary of its launch.
Launched on September 22 and closed on September 22, one year later.

FINAL FANTASY XIV MOBILE

— 30 Sep 2026
Lightspeed Studios / Square Enix · Tencent · mobile MMORPG
CauseOfficial statement cited adjustments in business operations and changes in the market environment; licensing deal ended.
NoteChina-only mobile adaptation of Final Fantasy XIV; the planned global version was canceled.
Eorzea in your pocket, for mainland China only, and not for long.

THE MAUSOLEUMSthe ones with money · 47 stones

AIR WARRIOR

1987 — 2001 · 14 years
Kesmai · Kesmai / Electronic Arts · MMO flight sim
PeakHundreds of users during busy periods (Wikipedia)
CauseDiscontinued by Electronic Arts in 2001; no further reason stated.
NoteCalled one of the first massive online games; EA bought it in 1999.
Hundreds of pilots shared one sky over dial-up long before the word MMO existed.

MOTOR CITY ONLINE

Oct 2001 — 29 Aug 2003 · 2 years
EA Seattle · EA Games · MMO racing
CauseTaken offline so EA could focus on The Sims Online.
NoteWikipedia gives both October 29 and October 31, 2001 as release.
Hot rods parked for good so The Sims could move in.

VIRTUAL MAGIC KINGDOM

23 May 2005 — 21 May 2008 · 3 years
Walt Disney Parks and Resorts / Sulake · Walt Disney Parks and Resorts · kids virtual world
CauseLaunched as a promotion for Disneyland's 50th anniversary and closed as one; Disney said it had 'no plans' to reopen it
BelowMyVMK · back since 2013 · the door ↓
Disney's theme-park virtual world, closed at 1:00 AM EST on 21 May 2008.

APB: ALL POINTS BULLETIN

29 Jun 2010 — Sep 2010 · under a year
Realtime Worlds · Realtime Worlds / Electronic Arts (retail) · MMO third-person shooter
CauseRealtime Worlds entered administration 17 Aug 2010; closure of the original servers was announced 16 Sep 2010 and the game was taken offline within about a day (exact day not recorded)
NoteResurrected: K2 Network bought the game 11 Nov 2010 and relaunched it free-to-play as APB Reloaded in 2011 (GamersFirst, later Little Orbit); the PC version is still online, console versions closed in 2024. The original Realtime Worlds game is what died.
Realtime Worlds' lavishly funded shooter lasted 79 days before its studio collapsed.

PHANTASY STAR ONLINE

21 Dec 2000 — 27 Dec 2010 · 10 years
Sonic Team · Sega · online action RPG (lobby-based, not a persistent open world)
Peak26,000 peak simultaneous users in 2001; 270,000+ registered by May 2001 (Wikipedia)
CauseNot stated on Wikipedia
NoteWestern Blue Burst (PC) servers closed 31 Mar 2008; Xbox NA 22 Apr 2008; GameCube/Dreamcast 30 Mar 2007; last official Sega servers (Blue Burst Japan) closed 27 Dec 2010
BelowEphinea · Ultima · Destiny (Blue Burst); Schthack · Sylverant (Dreamcast/GameCube) · back since · the door ↓
The first console online RPG; Sega's last servers closed in 2010.

FOOTBALL MANAGER LIVE

4 Nov 2008 — May 2011 · 3 years
Sports Interactive · Sega · MMO sports management
Peak12 Game Worlds of up to 1,000 players each (Wikipedia)
CauseNot stated
NoteOnline multiplayer spin-off of Football Manager.
Thousands of managers shared one transfer market for two and a half seasons.

BARBIEGIRLS.COM

24 Apr 2007 — 1 Jun 2011 · 4 years
Mattel · kids virtual world
PeakAbout 3 million sign-ups in its first two months (Wikipedia)
CauseMattel said the Barbie brand was exploring new opportunities for girls to experience Barbie.
NoteBarbie-branded online virtual world; international versions closed April 30, 2011.
Once called the fastest-growing virtual world in history.

LEGO UNIVERSE

26 Oct 2010 — 31 Jan 2012 · 2 years
NetDevil · The Lego Group (distributed by Warner Bros. Interactive Entertainment) · MMORPG (kids)
CauseLego said it had 'not been able to build a satisfactory revenue model in our target group'
NoteFounders' early access 8 Oct 2010. Servers went down at midnight on the night of 30/31 Jan 2012; the lead gives 31 Jan 2012.
BelowDarkflame Universe · came back, and closed again · the door ↓
Fifteen months of bricks; the revenue model never came together.

THE WORLD OF CARS ONLINE

29 Jun 2010 — 8 Feb 2012 · 2 years
The Walt Disney Company · kids' MMO racing virtual world
CauseClosed by Disney on 8 Feb 2012; no reason recorded
NoteOpen beta began 1 Mar 2010; born date is the official site launch.
Radiator Springs went dark after twenty months.

KUNG FU PANDA WORLD

12 Apr 2010 — Jul 2012 · 2 years
HumaNature Studios · DreamWorks Animation · kids' virtual world (browser MMOG)
CauseDiscontinued and removed in July 2012; no reason recorded
DreamWorks' browser world for the film franchise lasted two years.

PHANTASY STAR UNIVERSE

31 Aug 2006 — 28 Sep 2012 · 6 years
Sonic Team · Sega · online action RPG (lobby-based)
CauseLow usage (Western PC/PS2); not stated for other closures
NoteNorth American/PAL PC and PS2 servers closed 31 Mar 2010 'due to low levels of use'; Xbox 360 servers 7 Sep 2012; Japan 28 Sep 2012
BelowClementine · back since 2020 · the door ↓
PSO's successor; its Xbox 360 players held out until 2012.

FINAL FANTASY XIV (1.0)

30 Sep 2010 — 11 Nov 2012 · 2 years
Square Enix · MMORPG
Peak603,000 copies sold worldwide by Nov 2010 (Andriasang, citing Square Enix earnings, 5 Nov 2010)
CauseEngine and server architecture were 'critically flawed'; Square Enix replaced the leadership (Dec 2010), rebuilt the game from scratch and ended 1.0 with the in-game fall of Dalamud
NoteCollector's Edition owners could log in from 22 Sep 2010. Rebuilt and relaunched as A Realm Reborn (27 Aug 2013), which is alive.
BelowProject Meteor · being built · the door ↓
The version Square Enix destroyed on purpose so the franchise could live.

THE SIMS SOCIAL

9 Aug 2011 — 17 Jun 2013 · 2 years
Playfish · Electronic Arts · social game (Facebook)
PeakOver 16 million players in its first week (Wikipedia)
CauseNot stated by EA; closure announced 2013-04-15.
NoteOver 65 million players in total; closed alongside SimCity Social and Pet Society.
Sixty-five million Facebook Sims, logged out at once.

PIXIE HOLLOW

20 Sep 2008 — 19 Sep 2013 · 5 years
Schell Games (with Disney Interactive Studios / SilverTree Media) · Disney Interactive Studios · kids MMORPG
CauseNot stated on Wikipedia
Disney Fairies online, closed in the September 2013 Disney MMO cull.

LORD OF ULTIMA

20 Apr 2010 — 12 May 2014 · 4 years
EA Phenomic · Electronic Arts · browser MMORTS
CauseEA announced the servers would be turned off; shut down 12 May 2014 at 07:00 UTC
NoteBorn date is the open-beta launch (free-to-play browser game; no separate retail launch).
EA's free-to-play strategy take on Ultima ran four years and died quietly.

AGE OF EMPIRES ONLINE

16 Aug 2011 — 1 Jul 2014 · 3 years
Robot Entertainment; Gas Powered Games (from Feb 2011) · Microsoft Studios · MMORTS (persistent capital city)
CauseDevelopment ended 3 Jan 2013; closure blamed on content being 'too expensive to maintain' for a small daily active userbase (Polygon; GDC talk)
BelowProject Celeste · back since 2017 · the door ↓
Microsoft's free-to-play Age of Empires: too costly to feed, dead at three.

NICKTROPOLIS

30 Jan 2007 — Sep 2014 · 7 years
Nickelodeon · social MMO / virtual world
PeakOver 7 million registered users by July 2008 (Wikipedia)
CauseNot stated
NoteRedesigned as The Club on 2010-05-19; The Club closed September 2014.
Nick.com's virtual city, closed after seven years.

RUSTY HEARTS

20 Sep 2011 — 15 Sep 2014 · 3 years
Stairway Games · Perfect World Entertainment (NA); Windysoft (Korea); Sega (Japan) · MMO action RPG (instanced hack-and-slash)
CausePerfect World sunset the Western service; no reason given
NoteBorn date is the North American launch; Korea 11 May 2011, Japan 13 Dec 2012, China 8 Aug 2013. Western closure announced 29 Jul 2014.
BelowRusty Hearts: Revolution · back since · the door ↓
Anime vampire-hunting brawler; three years and out.

MONKEY QUEST

17 Mar 2011 — 26 Sep 2014 · 3 years
Behaviour Interactive · Nickelodeon · kids' MMO
CauseNickelodeon cited a 'shifting focus towards other digital and mobile experiences' (announced 14 Aug 2014)
BelowMonkey Quest Reborn · a revival was stopped · the door ↓
Nickelodeon's monkey kingdom lost to mobile after three and a half years.

NEED FOR SPEED: WORLD

27 Jul 2010 — 14 Jul 2015 · 5 years
EA Black Box / EA Singapore (later Easy Studios) · Electronic Arts · MMO racing
Peak1,000,000 registrations by Sep 2010 (EA news post, 9 Sep 2010); 20 million registered users reported Nov 2012 (browsergamez.com)
CauseEA said the game 'no longer lives up to the high standard set by the Need for Speed franchise' (announcement 15 Apr 2015)
NoteWent free-to-play 8 Sep 2010.
BelowSoapbox Race World · back since 2017 · the door ↓
EA's free-to-play racing MMO ran five years before it was switched off.

TRIAD WARS

2015 — 20 Jan 2016 · 1 year
United Front Games · Square Enix · online open-world game
CauseNever left beta; developers said 'we know it wasn't right for many of you.'
NoteOnline Sleeping Dogs spin-off; entered beta in early 2015 and never left it.
A Sleeping Dogs spin-off that never left beta.

MARVEL SUPER HERO SQUAD ONLINE

29 Apr 2011 — 11 Jan 2017 · 6 years
The Amazing Society / Gazillion Entertainment · Gazillion Entertainment · kids' MMORPG
CauseShut down 11 Jan 2017, ten months before Gazillion itself was liquidated; no reason given
NoteBorn date is the US open-beta launch; Europe 4 Nov 2011.
BelowSHSO Forever · back since · the door ↓
Gazillion's first Marvel MMO closed the year the studio died.

ASHERON'S CALL 2: FALLEN KINGS

22 Nov 2002 — 31 Jan 2017 · 15 years
Turbine Entertainment Software · Microsoft Game Studios (2002-2003) / Turbine (2003-2005) / Warner Bros. Interactive (2012-2017) · MMORPG
Cause2005: insufficient subscribers. 2017: closed with Asheron's Call during the Turbine/Standing Stone split
NoteFirst shut down 30 Dec 2005; revived Dec 2012 as a beta for Asheron's Call subscribers; closed for good 31 Jan 2017
BelowAC2 emulator · Dereth Reborn · being built · the door ↓
Died in 2005, came back in 2012, and died again beside its parent in 2017.

CLUB PENGUIN

24 Oct 2005 — 29 Mar 2017 · 12 years
New Horizon Interactive / RocketSnail Games; Disney Interactive Studios · Disney Canada Inc. · kids virtual world
PeakMore than 200 million registered user accounts by July 2013 (Wikipedia, citing Variety); 700,000 paid subscribers at Disney's 2007 acquisition (Marketing)
CauseDiscontinued to make way for its mobile successor Club Penguin Island (itself closed 2018)
BelowClub Penguin Online · a revival was stopped · the door ↓
Two hundred million registered accounts; Disney closed it for Club Penguin Island in March 2017.

ANNO ONLINE

19 Mar 2013 — 31 Jan 2018 · 5 years
Ubisoft Blue Byte · Ubisoft · browser MMO strategy
CauseNot stated
NoteFree-to-play browser Anno; in maintenance mode from September 2017.
Its islands were settled for five years, then abandoned.

CLUB PENGUIN ISLAND

29 Mar 2017 — 20 Dec 2018 · 1 year
Disney Canada · Disney Mobile · Kids' virtual world (mobile/PC)
CauseDisney cited 'global competition' and laid off the team
NoteSoft launch Australia/NZ 15 Dec 2016; worldwide mobile 29 Mar 2017; PC/Mac 30 Nov 2017. Replaced the original Club Penguin (closed 30 Mar 2017). Shutdown announced 27 Sep 2018; apps removed 20 Nov 2018; servers off 20 Dec 2018; offline mode 21 Dec 2018.
Disney's replacement penguin world lasted twenty-one months.

DRAGON'S DOGMA ONLINE

31 Aug 2015 — 5 Dec 2019 · 4 years
Capcom · MMORPG
Peak1 million downloads within ten days of release in Japan (GameSpot, 10 Sep 2015)
CauseService ended after four years; closure announced 4 Jul 2019
NoteJapan only (PS3/PS4/Windows); never released outside Japan.
Belowa fan server (Wyrm Hunt / The White Dragon Temple) · being built · the door ↓
Capcom's only MMORPG never left Japan and closed after four years.

MONSTER HUNTER FRONTIER

21 Jun 2007 — 18 Dec 2019 · 12 years
Capcom · MMORPG
Peak4.5 million registered players by August 2014 (Wikipedia, Monster Hunter Frontier G)
CauseNot stated
NoteJapan only; rumored Western release never materialized.
BelowErupe · Rain server · back since · the door ↓
Twelve years of hunting that never left Japan.

FANTASY EARTH ZERO

23 Feb 2006 — 28 Sep 2022 · 16 years
Puraguru/Multiterm, later SoftGear · Square Enix / Gamepot (JP); Gamepot USA (NA) · MMO action / RTS hybrid
PeakOne million registered players by 2011 (Wikipedia, citing 4Gamer.net); registered active users rose from 200,000 to 700,000 between 2007 and 2009
CauseNot stated for Japan; Taiwan closed on licence expiry
NoteNorth American service 18 May 2010 - 24 Mar 2011; Taiwan closed 1 Jul 2013; Japan closed 28 Sep 2022
Square Enix's 50-vs-50 war game, a Japanese fixture for sixteen years.

THE CREW

2 Dec 2014 — 31 Mar 2024 · 10 years
Ubisoft Ivory Tower / Ubisoft Reflections · Ubisoft · online-only racing (persistent open world, MMO-style)
Peak12 million players by May 2017 (Gamereactor); 5 million by May 2016 (Destructoid); 2 million units shipped by 1 Jan 2015 (Ubisoft)
CauseUbisoft cited 'upcoming server infrastructure and licensing constraints'
NoteWikipedia never calls it an MMO ('online-only', 'persistent open world', 'large-scale multiplayer'); included as a borderline persistent-world title. Delisted 14 Dec 2023; licences revoked from buyers in Apr 2024, sparking the Stop Killing Games campaign.
BelowThe Crew Unlimited · back since 2025 · the door ↓
Always-online racer whose death made 'Stop Killing Games' a movement.

BLUE PROTOCOL

14 Jun 2023 — 18 Jan 2025 · 2 years
Bandai Namco Online / Bandai Namco Studios · Bandai Namco Online (Japan) · MMORPG
PeakOver 200,000 concurrent players in Japan at launch, a Bandai Namco record (Automaton, 21 Jun 2023)
CauseBandai Namco ended service after 19 months; no reason given beyond the game 'not meeting expectations'
NoteJapan only (PC 14 Jun 2023; PS5/Xbox Series 13 Dec 2023). Amazon Games' Western version was cancelled with the shutdown announcement (27-28 Aug 2024). Tencent's separately developed 'Blue Protocol: Star Resonance' (2025) is a different game.
Japan's record-breaking anime MMO closed before the West ever got to play it.

MULTIVERSUS

28 May 2024 — 30 May 2025 · 1 year
Player First Games · Warner Bros. Games · Online platform fighter (free-to-play live service; not an MMO)
CauseWarner Bros. ended service a year after the relaunch (announced 31 Jan 2025); in-game purchases stopped at once
NoteArguably not an MMO: an online live-service fighter, here with the other always-online games. Open beta July 2022, taken offline June 2023, relaunched 28 May 2024. Online play ended 30 May 2025 at 9 a.m. PT after a fifth and final season; local and AI matches remain.
Taken down once to be rebuilt, brought back, and switched off a year later.

THE ROLLfate picks one. /roll 100 · 4 stones

STAR WARS GALAXIES

26 Jun 2003 — 15 Dec 2011 · 8 years
Sony Online Entertainment · LucasArts · MMORPG
PeakSold 1,000,000 boxed copies by Aug 2005 (Wikipedia, citing GamesIndustry.biz); subscriptions were expected to exceed 1,000,000
CauseThe licence was not renewed. Everyone logged in for the last night anyway.
BelowSWGEmu (Finalizer) · SWG Legends · Restoration · and a dozen more · back since 2006 · the door ↓
A galaxy far, far away. Now further.

CITY OF HEROES

28 Apr 2004 — 30 Nov 2012 · 8 years
Cryptic Studios / Paragon Studios · NCsoft · MMORPG (superhero)
Peak~124,939 subscribers in US & Europe as of Sep 2008 (Wikipedia, citing NCsoft financial report, Nov 2008)
CauseClosed by its publisher while, by most accounts, still turning a profit. The players held a vigil under the statue in Atlas Park.
NoteFan-run Homecoming servers were granted an official NCsoft license on 4 Jan 2024; NCsoft itself does not operate the game
BelowHomecoming · back since 2019 · the door ↓
The city was saved. The heroes were not.

WARHAMMER ONLINE

18 Sep 2008 — 18 Dec 2013 · 5 years
Mythic Entertainment · Electronic Arts · MMORPG (RvR)
Peak~800,000 subscribers at peak, dropping to ~300,000 within months (Wikipedia lead, uncited); 750,000 players announced 10 Oct 2008 (AskMen); 300,000+ paying subscribers at 31 Dec 2008 (EA earnings call)
CauseThe licence ended. Not the Old King's doing, strictly. But the grave is still in his shadow.
NoteUnofficial fan server Return of Reckoning has run since 2014
BelowReturn of Reckoning · back since 2014 · the door ↓
WAAAGH, then quiet.

WILDSTAR

3 Jun 2014 — 28 Nov 2018 · 4 years
Carbine Studios · NCSoft · MMORPG
CauseHardcore raids for a hardcore crowd that had, mostly, already gone home. Carbine Studios closed with it.
NoteFree-to-play from 29 Sep 2015. Carbine's closure announced 6 Sep 2018.
BelowNexusForever · Genesis Prime · being built · the door ↓
Cupcake.

THE PLAZAthe Lantern-bearer waits here · 1 stone

NEW WORLD

28 Sep 2021 — ·
Amazon Games Orange County · Amazon Games · MMORPG
PeakSteam all-time peak 913,634 concurrent (Oct 2021; SteamDB via Game World Observer); >700,000 on launch day
CauseNot dead. Not yet. Amazon has named the day: January 31, 2027. The plot is dug. The stone is ordered.
NoteRelaunched as New World: Aeternum on consoles 15 Oct 2024. Amazon announced in Oct 2025 that Season 10/Nighthaven was the final content and servers would run 'through 2026'; on 15-16 Jan 2026 it confirmed permanent shutdown on 31 Jan 2027, delisted the game 15 Jan 2026 and ends currency sales 20 Jul 2026.
RESERVED · JAN 31 2027

THE UNBORNannounced. built. never opened. · 62 stones

EXARCH

never opened · cancelled 2004
Realm Interactive · NCSoft
WhyPut on hold, then cancelled; the team was moved to Austin to work on other projects
Cancelled 2004. The plot was dug anyway.

MECHSCAPE

never opened · cancelled 2009
Jagex
WhyJagex said it could not avoid the pitfalls of RuneScape; scrapping it cost millions and Stellar Dawn replaced it
Cancelled 2009. The plot was dug anyway.

CLASS4

never opened · cancelled 2016
Undead Labs
WhyStudio switched to co-op; said the zombie MMO idea came four or five years too late
Cancelled 2016. The plot was dug anyway.

THE UNDERCROFTthe ones that came back · 80 doors · as of 19 Oct 2026

Under the plaza there is a hall with a door for every dead MMO that people are playing again: run by fans, relaunched by its owners, or rebuilt from released code. It opens in the game when the Frost Wyrm dies; here it is as a list, in the order the games closed. 43 lit · 18 ajar · 6 crown · 5 dark · 8 boarded.

This is a record, not a recommendation. Each door says who keeps it and on what terms, and links only to the project's own page and the source we checked. Revivals change faster than graves: every status is as of the date above.

Habitat

closed 1988 · back since 2017
LIT · someone is in
NeoHabitat · fan-run, without a licence · kept by its co-creator and volunteers
The first graphical MMO (Lucasfilm, 1986), restored by its own co-creator F. Randall Farmer with volunteers and hosted by The MADE. Playable in a browser with the original Commodore 64 client in an emulator, or a web client, or a real C64 with a WiFi modem.

Virtual Magic Kingdom

closed 21 May 2008 · back since 2013
LIT · someone is in
MyVMK · fan-run, without a licence · kept by Amy and volunteers
Rebuilt in 2013 by one coder, Amy, from a scrambled cache of the original client (she wrote a decompiler for the Shockwave format to do it). A new client written from scratch is replacing the old one.

The Sims Online

closed 1 Aug 2008 · back since 2017 · closed again Dec 2024
DARK · it came back, and closed again
FreeSO · licensed by the rights holder · kept by Rhys Simpson and volunteers, with EA's blessing
A non-commercial re-implementation that EA approved; open beta on 6 January 2017 (a thousand accounts crashed it on day one). Closed in December 2024 after nearly eight years. An archive client, for hosting your own, was in development.

RF Online

closed 9 Nov 2008
LIT · someone is in
RF Altruism (and many others) · fan-run, without a licence · kept by various operators
charges money (cash shops)
The Western game has died twice (Codemasters 2008, the later service 2023); private servers never stopped. Many run cash shops; Altruism is the one recommended for not doing so.

Shadowbane

closed 1 Jul 2009
LIT · someone is in
Shadowbane Emulator (SBEmu, "Magicbane") · World of Shadowbane (Changyou) · fan-run, without a licence · kept by volunteers; and Changyou, officially, in China
Fans rebuilt it from the original code and run it in seasons with full wipes (Season 5 began June 2019). Separately, Changyou bought the rights in 2015 and has relaunched it in China as World of Shadowbane, with an international Steam version long promised.

Stargate Worlds

never released · opened by fans 9 Sep 2026
LIT · someone is in
The Fifth Race · fan-run, without a licence · kept by volunteers
Cancelled in 2010 before it ever launched. Fans rebuilt the server side from scratch (C, Python, PostgreSQL) around the 2008 closed-beta client and opened it to everyone on 9 September 2026: an alpha, free, with only a few quests so far. The only door down here for a world that never had a first life, and it has a light under it now.

Star Wars Galaxies

closed 15 Dec 2011 · back since 2006
LIT · someone is in
SWGEmu (Finalizer) · SWG Legends · Restoration · and a dozen more · fan-run, without a licence · kept by several volunteer teams
SWGEmu was founded in 2004 to rebuild the pre-Combat-Upgrade game from scratch (open source under the AGPL); a 2013 leak of the 2010 production source let other projects run the later NGE game (SWG Legends, Beyond, Restoration). Twenty-odd servers, every era of the game, more than a decade after Sony turned it off.

LEGO Universe

closed 31 Jan 2012 · back since 2021 · closed again Dec 2021
DARK · it came back, and closed again
Darkflame Universe · open source: the code is out, anyone can run it · kept by nobody, publicly; the code is yours
The emulator ran a public server, then shut it down after talks with the LEGO Group and released its source code on 5 December 2021. Nobody runs a public world; anyone can run a private one.

Final Fantasy XIV (1.0)

closed 11 Nov 2012
AJAR · being built
Project Meteor · open source: the code is out, anyone can run it · kept by volunteers
A server emulator for the last 1.0 patch (1.23b): you can walk Eorzea as it was before Bahamut fell and try on gear; quests and story mostly aren't there. No public server; you run it yourself. The only way to see the version Square Enix erased.

Darkfall

closed 15 Nov 2012 · back since 2017
CROWNED · brought back with permission
Darkfall: Rise of Agon (and New Dawn) · licensed by the rights holder · kept by Big Picture Games, then volunteers with the licence
Aventurine licensed the dead game to two small companies in 2016; Rise of Agon launched on 5 May 2017 and is now run by volunteers with the IP rights, with a fresh server in January 2026. New Dawn launched in January 2018.

City of Heroes

closed 30 Nov 2012 · back since 2019
CROWNED · brought back with permission
Homecoming · licensed by the rights holder · kept by volunteers, licensed by NCSoft
A secret server (SCoRE) ran for six years before it leaked in April 2019; Homecoming opened its first public server on 25 April 2019 and ~100,000 people were playing by July. On 4 January 2024 NCSoft granted it a licence: the only major fan server playing a legally sanctioned version of a dead MMO. Other servers (Rebirth and more) carry on outside the licence.

Glitch

closed 9 Dec 2012 · back since 2019
LIT · someone is in
Odd Giants · Eleven Giants · open source: the code is out, anyone can run it · kept by volunteers, with the assets given away
Tiny Speck released the art and code under CC0 a year after closing (and went on to make Slack). Eleven began alpha testing in December 2014; Odd Giants launched in January 2019 and had over 1,200 registered players by 2022.

FusionFall

closed 29 Aug 2013 · back since 2020
LIT · someone is in
OpenFusion · open source: the code is out, anyone can run it · kept by volunteers
Cartoon Network's DMCA notices closed the FusionFall Retro/Universe servers in April 2020. Four months later OpenFusion, an open-source server, appeared (18 August 2020), with public servers for the original and Academy versions. Boarded once, then open again.

FusionFall

closed 29 Aug 2013 · a revival was stopped
BOARDED · stopped by the owner
FusionFall Retro / Universe · fan-run, without a licence
Stopped: closed by Cartoon Network DMCA notices in April 2020 (OpenFusion followed).

Pirates of the Caribbean Online

closed 19 Sep 2013 · back since 2016
LIT · someone is in
The Legend of Pirates Online · fan-run, without a licence · kept by the TLOPO Crew
Announced in March 2015, two years after Disney closed the game; a decade of reverse-engineering (2013-2023) rebuilt all of it, with new quests and weapons since. Still 'open beta' by name. A preservation archive of the original game opened in 2023.

Toontown Online

closed 19 Sep 2013 · back since 2013
LIT · someone is in
Toontown Rewritten · Toontown: Corporate Clash · fan-run, without a licence · kept by the Toons of the World Foundation
Rewritten's alpha opened five weeks after Disney closed the game (28 October 2013), open beta September 2014, 'release' September 2017; over two million accounts by 2024, run by a non-profit that takes no donations, runs no ads and removed the Disney characters ('we try not to poke the bear'). Corporate Clash (June 2018) is the other big one, with its own story.

Dragon Ball Online

closed 31 Oct 2013 · back since 2018
LIT · someone is in
Dragon Ball Online Global · DBO Galaxy · DBOG Revival · DBO Omega · fan-run, without a licence · kept by several volunteer teams
A game that never came West is played in English by hundreds of thousands: DBO Global's open beta opened on 1 March 2018 with 600,000 accounts already registered; several servers run today.

ArchLord

closed 1 Jan 2014
LIT · someone is in
Archonia · Justac · World of Chantra · Custom-ArchLord · fan-run, without a licence · kept by various operators
charges money (cash shops)
Several private servers with their own rates; some charge. ArchLord 2 has none.

Star Wars: Clone Wars Adventures

closed 31 Mar 2014 · back since 2022
AJAR · being built
CWAEmu · Oxide · fan-run, without a licence · kept by volunteers
A closed alpha since 2022 with the Coruscant hub, housing, pets and eight mini-games; quests and combat still to come. Oxide is an open-source emulator in development.

Vanguard: Saga of Heroes

closed 31 Jul 2014 · back since 2019
AJAR · being built
VGOEmulator · fan-run, without a licence · kept by volunteers
Work began in 2013, the year before Sony closed it; an incomplete test server has been open for years and had over a hundred people on it at a time in 2022. 'Not a fully live-state game', and in active development.

Monkey Quest

closed 26 Sep 2014 · a revival was stopped
BOARDED · stopped by the owner
Monkey Quest Reborn · fan-run, without a licence
Stopped: a non-profit fan project ended by a corporate crackdown in 2021.

PlayStation Home

closed 31 Mar 2015 · back since 2021
AJAR · being built
Destination Home · PSONE · fan-run, without a licence · kept by volunteers
A non-profit preservation of Sony's PS3 lobby world from data players donated off their own consoles: offline since 2021 on modded PS3s and emulators, with online lobbies via the PSONE group in closed beta. Takes no money.

SMT: Imagine

closed 24 May 2016 · a revival was stopped
BOARDED · stopped by the owner
ReIMAGINE · fan-run, without a licence
Stopped: offline since September 2022 after legal action by Atlus.

Shin Megami Tensei: Imagine

closed 24 May 2016
LIT · someone is in
New Moon · New Order (ReIMAGINE, closed) · fan-run, without a licence · kept by volunteers
ReIMAGINE went offline in September 2022 after legal action by Atlus; two other servers run. (Boarded once.)

PlanetSide

closed 1 Jul 2016 · back since 2017
LIT · someone is in
PSForever · fan-run, without a licence · kept by volunteers
Launched in early 2017, six months after the shutdown, to preserve the original MMOFPS's server behaviour; fan updates since.

Panfu

closed Nov 2016 · a revival was stopped
BOARDED · stopped by the owner
Panfu.world / OpenPanfu · fan-run, without a licence
Stopped: a Unity remake discontinued in January 2018; a demo ran 2019-2021; the domain has expired.

Asheron's Call 2

closed 31 Jan 2017
AJAR · being built
AC2 emulator · Dereth Reborn · fan-run, without a licence · kept by volunteers
An emulator with limited functionality, and an Unreal Engine 5 rebuild (Dereth Reborn), both on Discord. Not playable as a game yet.

Landmark

closed 21 Feb 2017
AJAR · being built
Landmark RE:Build · fan-run, without a licence · kept by volunteers
Progressing very slowly, on Discord.

Club Penguin

closed 29 Mar 2017 · back since 2017 · closed again 13 Apr 2022
DARK · it came back, and closed again
Club Penguin Rewritten (closed) · New Club Penguin · fan-run, without a licence · kept by volunteers; the big one was closed by the police
Rewritten opened on 12 February 2017, a month before Disney's own shutdown, and reached over eleven million accounts. On 13 April 2022 it was closed at Disney's request: the City of London Police seized the site and arrested three people. Club Penguin Online had gone the same way in 2020. Smaller servers (New Club Penguin) carry on.

Club Penguin

closed 29 Mar 2017 · a revival was stopped
BOARDED · stopped by the owner
Club Penguin Online · fan-run, without a licence
Stopped: closed in 2020 after a Disney copyright claim (and Rewritten, above, in 2022).

Marvel Heroes

closed 27 Nov 2017 · back since 2025
LIT · someone is in
Project T.A.H.I.T.I. · fan-run, without a licence · kept by volunteers
A test shard since early 2025 with characters, combat and zones working (crafting, grouping and PvP not yet); about 130 people on it in March 2025; no charges, no donations; to be wiped at 1.0.

Perpetuum

closed 25 Jan 2018 · back since 2018
LIT · someone is in
Open Perpetuum · open source: the code is out, anyone can run it · kept by the community, with the source
When development stopped, the studio gave the source code to the community; the game stays on Steam, community-run.

Fantage

closed 30 Jun 2018 · a revival was stopped
BOARDED · stopped by the owner
Fantage Legacy · fan-run, without a licence
Stopped: shelved after legal threats; a fan single-player version survives.

RuneScape Classic

closed 6 Aug 2018 · back since 2018
LIT · someone is in
Open RSC (and the older private-server scene) · open source: the code is out, anyone can run it · kept by volunteers
RSC private servers predate the official closure by over a decade (the first working one in 2005-06; Jagex shut two of the big ones in 2007). Open RSC is the open-source one that carried on after Jagex's own servers closed in 2018.

WildStar

closed 28 Nov 2018 · back since 2019
AJAR · being built
NexusForever · Genesis Prime · open source: the code is out, anyone can run it · kept by volunteers
NexusForever rebuilds the final patch slowly ('not a full-featured experience'); Genesis Prime, a roleplay server forked from it in February 2019, has character creation, housing, guilds and the whole world to explore, but no combat or quests yet.

Battlestar Galactica Online

closed 31 Jan 2019
AJAR · being built
an emulator in public testing · fan-run, without a licence · kept by volunteers
In public testing, not complete; a second project (BSGO 2.0: Resurrection) tested in 2023 and closed in 2024.

Kritika Online

closed 30 Apr 2019 · back since 2019 · closed again 16 Feb 2022
DARK · it came back, and closed again
Kritika: REBOOT · relaunched by its owner · kept by Allm, the original developer
Closed in the West in April 2019 and relaunched by its Korean developer Allm on Steam as Kritika: REBOOT on 11 November 2019; REBOOT closed on 16 February 2022. Valofe tried again with Kritika: Zero (January 2024 to 7 August 2025, a headstone of its own upstairs). Kritika keeps coming back under new names, and keeps closing.

Fallen Earth

closed Oct 2019 · back since 2021
CROWNED · brought back with permission
Fallen Earth Classic · relaunched by its owner · kept by its owner, Little Orbit
Closed in October 2019; brought back by its owner (GamersFirst / Little Orbit) as a free 'classic' server on 27-28 October 2021.

Dragon's Dogma Online

closed 5 Dec 2019 · back since 2023
AJAR · being built
a fan server (Wyrm Hunt / The White Dragon Temple) · fan-run, without a licence · kept by a small group of fans
A Japan-only game, playable in a translated fan version since early 2023: multiplayer works, much is unfinished, no roadmap, no donations.

Moshi Monsters

closed 13 Dec 2019 · an official return due 2027
LIT · someone is in
Moshi Monsters Rewritten · and an official relaunch (2027) · fan-run, without a licence · kept by fans now; Mind Candy, officially, in 2027
A fan browser version runs now; and the original owners, Mind Candy, crowdfunded a relaunch of the game in June 2025, planned for 2027.

Monster Hunter Frontier

closed 18 Dec 2019
LIT · someone is in
Erupe · Rain server · open source: the code is out, anyone can run it · kept by volunteers
An open-source server emulator (MIT; archived July 2026 after years of work) and an English-language public server, for a game that never left Japan.

Defiance

closed 29 Apr 2021 · back since 2025
CROWNED · brought back with permission
Defiance (Fawkes Games) · relaunched by its owner · kept by Fawkes Games, officially
Four years after gamigo shut it, the indie studio Fawkes Games acquired the rights and relaunched the original game on 18 April 2025, from its final patch (the old database was not handed over). The fan project that had been working on it stepped aside. Defiance 2050 stayed dead.

Twin Saga

closed 29 Apr 2021
CROWNED · brought back with permission
Astral Tale · relaunched by its owner · kept by X-Legend, the original developer
Aeria closed the Western service in 2021; the developer X-Legend relaunched the game itself under a new name.

TERA

closed 30 Jun 2022
LIT · someone is in
several PC servers · fan-run, without a licence · kept by various operators
Several PC rogue servers run; the console versions are still official.

Elyon

closed 2023 · closed again Dec 2025
DARK · it came back, and closed again
iElyon · fan-run, without a licence · kept by nobody, since late 2025
A private server, down since the end of 2025.

School of Dragons

closed 30 Jun 2023 · back since 2023
LIT · someone is in
SoDOff · open source: the code is out, anyone can run it · kept by volunteers
Started in June 2023, the month the shutdown was announced: an open-source (AGPL) server for playing offline or hosting your own, with most of the game working, MMO play included; it also serves Math Blaster and World of JumpStart.

The Crew

closed 31 Mar 2024 · back since 2025
LIT · someone is in
The Crew Unlimited · fan-run, without a licence · kept by modders
The shutdown that started Stop Killing Games. A modders' server emulator brought the game back, offline and online with every DLC, in September 2025, eighteen months after Ubisoft turned it off.

ArcheAge

closed 27 Jun 2024
LIT · someone is in
ArcheRage · ArcheAge Classic · fan-run, without a licence · kept by various operators
charges money (cash shops)
The Western service closed in 2024; two private servers carry the end-of-life game and an older one. (The game lives on officially in Korea.)

Legends of Aria Classic

closed 18 Mar 2025 · back since 2026
CROWNED · brought back with permission
Legends of Aria Eternal · relaunched by its owner · kept by its original lead developer and volunteers
Citadel Studios closed Legends of Aria Classic on 18 March 2025 and dissolved. Its original lead, Derek Brinkmann, bought the rights through a new company, Emergent Worlds, and relaunched it on Steam on 11 September 2026 as Eternal: bought once, no subscription or microtransactions, and anyone can run their own server under their own rules.

Ashes of Creation

closed 31 Jan 2026
AJAR · being built
Evolve Community Server · fan-run, without a licence · kept by Spectre Games LLC
A fan-run server (Evolve, run by Spectre Games LLC) opened early playtests in October 2026, months after the studio closed. Unofficial; not yet a finished game.

World of Warcraft

the game never closed · this server was stopped 15 May 2026
BOARDED · stopped by the owner
Turtle WoW · fan-run, without a licence
Stopped: the largest 'Classic-plus' private server, running since 2018: the original game with new zones and systems, over 70,000 players online at its peak. Blizzard sued in 2025; in April 2026 a federal court entered a consent judgment and permanent injunction, and the servers closed on 15 May 2026.

World of Warcraft

the game never closed · this server was stopped 4 Sep 2026
BOARDED · stopped by the owner
Project Ascension · fan-run, without a licence
Stopped: a private server network for old versions of World of Warcraft, running since 2016 with classless and custom-class realms (Conquest of Azeroth). Blizzard sued in June 2026, alleging it earned millions from its donation points; the project announced a 'mutual agreement' and closed every realm on 4 September 2026.

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